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  #1  
Old November 11th, 2008, 09:08 PM

RERomine RERomine is offline
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Default Re: Tactical Suggestions

Turn 6

Destroyed all but one enemy AC on the bottom edge of map. Pushing units forward to protect immobilized StuG. Will have to send one StuG back to take out the bypassed enemy AC. It was hiding in a gully and was spotted by scouts.

North edge enemy recon units not advancing, but not retreating either.

Remaining Honey tanks destroyed, but enemy infantry spotted approaching gap between hills 2 and 3. Since no more tanks have been spotted since the Honeys showed up, I'm probably looking at a slow model. I'm expecting Grants, Lees or Valentine IXs. Random artillery strikes in rear, but no damage.

Casualties

Friendly: Zero

Enemy: Eight Morric ACs, two Honeys destroyed.
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  #2  
Old November 11th, 2008, 09:33 PM

RERomine RERomine is offline
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Default Re: Tactical Suggestions

Turn 7

Closing in on AC unit bypassed.

Three enemy Valentine IX tanks spotted 1200 meters Southeast of hill 3 with infantry support. One platoon of tanks sent to route pass behind and around hill 3, because I don't think two StuGs and the one ATG on the Southeastern corner of the hill can handle the threat. Artillery plotted to come in next turn.

Track mounted infantry spotted 400 meters East and Southeast of hill 2. Small arms fire exchanged with units on hill 2. One friendly scout destroyed. Artillery plotted to come in next turn.

Casualties

Friendly: One scout destroyed.

Enemy: Two Morric ACs.
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  #3  
Old November 11th, 2008, 10:00 PM

RERomine RERomine is offline
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Default Re: Tactical Suggestions

Turn 7

Things are getting lively now.

Flank guard along top edge being approached by dismounted infantry in company strength from the East. Three StuGs, three recon tracks and some scout units have to hold that flank. Two batteries of artillery plotted in front of approaching infantry.

Additional track mounted infantry approaching hill 2 from East and Southeast. Estimated company strength, with supporting Valentine III tanks. Small arms fire and ATGs opened up on tracks and infantry. One platoon of tanks from the reserve committed to gap between hills 2 and 3. Enemy suffered infantry casualties and several tracks destroyed. Artillery hit the enemy to the Southeast and an additional battery was plotted.

Dismounted infantry approaching bottom flank guard from the East and hill 3 from the Southeast. Estimated company strength, with supporting Valentine IX tanks. Artillery hit tanks and infantry with some casualties on the infantry.

Casualties

Friendly: Light casualties among scouts.

Enemy: Three tracks destroyed, some light infantry casualties
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  #4  
Old November 11th, 2008, 10:41 PM

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Default Re: Tactical Suggestions

Turn 8

Dismounted enemy infantry advance as stalled at the moment. They were attempting to turn Southwest toward hill 1, but were hit by the StuGs, recon tracks and artillery. I had some incoming mail from a 3in mortar.

The attack on hill 2 has also stalled. Enemy units were hit by small arms, ATGs, tanks and artillery. Several tracks destroyed and a number of enemy infantry popped smoke and withdrew. Enemy Valentine III tanks appear to be heading toward my tanks in the gap between hills 2 and 3. I lost several scouts East of the gap.

Enemy units Southeast of hill 3 have split. The Valentine IX tanks have turned North to pick up some victory hexes while the infantry turned West. These units were hit by artillery suffering a few casualties.

Casualties

Friendly: Two scout units destroyed

Enemy: Four tracks destroyed, estimated 20 infantry casualties.
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  #5  
Old November 11th, 2008, 10:57 PM
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Brummbar Brummbar is offline
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Thumbs up Re: Tactical Suggestions

Nice work on your AAR RERomine. Keep up the good work!
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"One death is a tragedy; a million is a statistic."
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  #6  
Old November 11th, 2008, 11:09 PM

RERomine RERomine is offline
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Default Re: Tactical Suggestions

Quote:
Originally Posted by Brummbar View Post
Nice work on your AAR RERomine. Keep up the good work!
Thanks!!
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  #7  
Old November 11th, 2008, 11:54 PM

RERomine RERomine is offline
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Default Re: Tactical Suggestions

Turn 10

Top edge enemy advance still stalled. They are pushing more infantry up. StuGs just about out of 75mm HE, but the MGs still do the job. The three supporting recon tracks are SdKfz 250/8s are also armed with 75mm and still have plenty of HE. Artillery still hitting the enemy. The enemy suffered moderate casualties from the StuG, track and artillery fire. I'll continue bringing in artillery to disrupt the enemy advance.

The enemy's attack on hill 2 has been broken for the moment. Most of the infantry has withdrawn behind the hill and are out of sight. One Valentine III is still slowly moving toward the gap between hills 2 and 3 with a track and a couple infantry sections. A couple of enemy tracks got hit East of hill 1, but I believe those were from the hill 2 attack. One track is immobilized (by a scout) in the open, but I don't have anything heavy to finish it in the area. The other track got zapped by an MG-42 from above. Since the enemy advance has stalled, I'm going to let my artillery finish firing their plots and allow supply to catch up. If time permits, I will relocate the SPAs.

The enemy advance on hill 3 from the Southeast has resumed. Approximately a whole infantry company is visible. In addition to the supporting Valentine IX tanks, Valentine IIIs and truck mounted 6pdrs are now visible. To meet this, on the Southeast corner of hill 3, there is one infantry squad, one MG-42 unit, one 75mm ATG, two StuGs and three scout units. Seems kind of thin. I'm shifting an infantry platoon and another MG-42 down to support. The reserve tank platoon is still moving around hill 3 and won't be in position until turn 13. In the meantime, the two StuGs are waiting in ambush to try to get a careless Valentine IX or two. I'll shift my supporting artillery up in this sector and leave my recon tracks to handle the infantry heading toward them.

There is a lull in the enemy artillery. I suspect they are re-plotting to hit hill 2 since that is where the most contact has been lately.

Casualties

Friendly: Zero

Enemy: Four tracks destroyed, estimated 30 infantry casualties.

Last edited by RERomine; November 12th, 2008 at 12:09 AM..
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