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Old November 12th, 2008, 03:37 PM

Griefbringer Griefbringer is offline
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Default Re: SA-6 movement rate

AFAIK the movement speeds for some of the heavier SAMs are artificially lowered, to compensate for the inability to model properly the times needed to set them up ready to fire once they reach a new location.

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Old November 13th, 2008, 09:23 AM
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Mobhack Mobhack is online now
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Default Re: SA-6 movement rate

Quote:
Originally Posted by Griefbringer View Post
AFAIK the movement speeds for some of the heavier SAMs are artificially lowered, to compensate for the inability to model properly the times needed to set them up ready to fire once they reach a new location.

Griefbringer
That was the original intent, since the game has no concept of set-up times. Ability to move 6 points means it will take a move or more likely 2 or 3 to displace a useful distance. (Some other OOB designers seem to have forgotten this and have given other mobile heavy SAM systems speeds of a squillion hexes - We will review heavy mobile SAMs move points this autumn)

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