.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #16  
Old May 27th, 2002, 09:53 PM
capnq's Avatar

capnq capnq is offline
General
 
Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
Thanks: 13
Thanked 9 Times in 8 Posts
capnq is on a distinguished road
Default Re: New to the game and Overwhelmed. Any hints?

Quote:
My guess is that this production multiplier wiould be of marginal use in certain respects unless the productivity of each planet.. orbital yard .. etc. was also increased, as the bonus points, especially minerals.. would be "lost in space" .

If this is true... the "natural" storage capacity of the AI ought to be doubled or tripled, from that of the human player.
Actually, I think it's more common for an AI to stall on production because it can't pay any more maintenance. The bonuses make it take longer before this occurs.

I don't actually know which ministers are turned off; I'm just repeating what I've seen posted here. My first guess would be things like the Population minister, so on the lowest difficulty, the AI wouldn't shuffle population around, for example.
__________________
Cap'n Q

"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:52 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.