Quote:
Originally Posted by RERomine
Quote:
Originally Posted by Brummbar
Again, a very well written report.
You made it seem like I was watching over your shoulder!
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Thanks! Unfortunately, the two battles I did went pretty much according to plan and didn't really seem that exciting. The British counter strike would have been better to do. Massive amounts of British armor; averaging 15 armor kills per turn; my right flank almost getting turned; almost everyone running out of AP ammo. That would have been a much more exciting, but I didn't expect that one to turn out like it did.
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Of course it was not very exiting.
You have a force that is cherry-picked with the rarest and best German kit, all wrapped up into a little hand-picked elite battalion. If you were fighting with a historically accurate force for the time then you may have had a challenge from the AI.
The Panzer 4g is a
very rare beast at this time. It was only doled out in ones and twos per lucky tank company. That is why it is only available in the "Special Panzer" section of 2 in the OOB, and not as a company MBT buy. But you have fleet bought an entire
company of these rare beasts. The gun on this thing will get through Valentines class 7 front armour at 1500m with plain AP. It is a mini-tiger for its time, its Achilles heel is the class 5 front turret armour.
You really should have a tank company based on the Panzer 3 with 50L60, possibly some 50L42 still kicking about. Maybe 2 panzer 4 specials for the entire coy. In 1943 the P4g will start to be reasonably common, but entire companies are probably not justifiable till Sicily/Italy.
The Stug F/8 with class 8 front armour and that gun is almost invulnerable beyond 1000m to 6 pounders, let alone the 2 pounders many UK tanks still use. It too is a fairly rare beastie, most stugs at this time will still be ones with L24 75s. Your 4 is probably all one could justify.
Ah! - The wargamers favourite 88mm on a truck!. There were only 18 or so ever built, and the Nazis never built any more (so it likely was not the war-winner that German wargamers think ?

). The chance of this thing being used other than in a scenario based on known usage is probably only slightly less than having a Maus present, but it seems to be a regular fleet-buy item of the German wargamer core. You have a third of the
entire production!. That unit really
cannot be justified historically outside scenario usage. And in any case you have access to the Stug/F8 which has a gun that drills valentines to a useful range while being armoured (and class 8 armour is difficult for the UK to deal with as pointed out above). You already have these far more useful items in your core. You could possibly justify some early model marders with the 75 or the ex-Russian 76mm.
There were no SS in the Western Desert. Use normal mech infantry. All your infantry is mech - typical wargamer ahistorical core.
You mentioned Tigers - well those did not turn up till Tunisia 43 against the Allies. And Tigers are not really needed against them until you face 6 pounder and 17 pounder APDS on a regular basis post D-Day.
You mentioned ammo problems - get some ammo half-tracks and deploy them forwards, they are not just for the artillery.
Now you have limited yourself to a reasonably historical force, and not a cherry-picked wargamers special so the AI has some chance of getting kills on you. You are no longer in the "Challengers against T55s" kill-fest mode that is actually rather boring after 1 battle. Therefore you will have to think and act tactically.
Cheers
Andy