.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2
Notices


 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #7  
Old November 19th, 2008, 10:00 AM

RERomine RERomine is offline
Captain
 
Join Date: Oct 2008
Location: Columbus, Ohio
Posts: 975
Thanks: 1
Thanked 14 Times in 12 Posts
RERomine is on a distinguished road
Default Re: Gun Crews

Quote:
Originally Posted by Griefbringer View Post
Tactical approach here could be to have some infantry near by the guns to provide close defense for them.

Say, a small reserve platoon representing those elements of the gun battery not crewing the guns formed into a close defense party.

Griefbringer
That's the theory, but it's actually the AI hanging it's guns and crews out to dry. It had three Bofors off on one flank with the nearest infantry unit a good 750m away. There never had been any infantry near or in front of the guns. A scout stumbled on the guns, so I called artillery in to chase the crews off. I knew abandoned guns would be counted as destroyed if I won the battle so I didn't try to destroy them. Victory wasn't in doubt at this point in the battle. The scout moved it and hounded the crews from a range of 100m, out of revolver range, until I was sure they wouldn't come back. If the battle could have gone either way, I would have spent the three turns destroying the guns instead to get the points for them.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:25 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.