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Old November 21st, 2008, 11:03 AM

rdonj rdonj is offline
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Default Re: Flying?

How about a magical umbrella then? Hmm, it would have to make the holder magically light so their arms didn't get tired, or make them exceptionally strong. And it should only work for maybe size three and smaller... it is an umbrella after all. It should allow the wielder cast Charm in combat
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Old November 21st, 2008, 01:12 PM
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Nikelaos Nikelaos is offline
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Default Re: Flying?

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Originally Posted by rdonj View Post
How about a magical umbrella then? Hmm, it would have to make the holder magically light so their arms didn't get tired, or make them exceptionally strong. And it should only work for maybe size three and smaller... it is an umbrella after all. It should allow the wielder cast Charm in combat
uneeded, there is a reason for no flying and that's balance, with water nations being slightly hard to hit in the early and even mid game there needs to be a balance, this balance is the lack of movement speed moving underwater.
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Old November 21st, 2008, 01:36 PM
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Default Re: Flying?

There is also the fact that coastal sea provinces have typically far more neighbors than land provinces, so if multiple province movement was allowed through them, it would lead to all kinds of unthematic and just plain balance issues.
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Old November 21st, 2008, 07:59 PM

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Default Re: Flying?

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Quote:
Originally Posted by rdonj View Post
How about a magical umbrella then? Hmm, it would have to make the holder magically light so their arms didn't get tired, or make them exceptionally strong. And it should only work for maybe size three and smaller... it is an umbrella after all. It should allow the wielder cast Charm in combat
uneeded, there is a reason for no flying and that's balance, with water nations being slightly hard to hit in the early and even mid game there needs to be a balance, this balance is the lack of movement speed moving underwater.
The umbrella thing was supposed to be a mary poppins joke, I suppose a lot of people probably won't get it
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