Re: OT: Making a Game System (part 2)
Hey Omni,
Neat stuff. What are the expected ranges of each of these variables you've proposed? Things can get kinda dangerous with 1/x, it approaches infinity pretty quickly as x --> 0.
Also, in your threat*defense expression [(h1+r1)/(h2+r2)], what are the relative magnitudes of the h to r? If h>>r, (h1+r1)/(h2+r2) ~= h1/h2 (and vice versa).
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