Re: Pythium's Magery
Agreed with Omikron.
Ultimately, you'll never be able to summon enough angels to make a bless strategy for them that useful, and MA Pythium's recruitable sacreds surely aren't worth particular effort. As Pythium's mages and troops are both very capable, you can view your SC more as a support and a rainbow is a good idea. Death, Nature, Earth are all good things to have at least skill 2 in. They're easily boosted (particularly as arch theurgs can make rings of sorc. & wiz.), and easy summons or common indy mages sort the rest out.
Fire is trickier as it's hard to boost, you might just want to wait until you can summon a seraph. I guess you can give a ring of wizardry to an arch theurg with F1 to get some searching spells going, but it would be late on and slow going. Otherwise you'd want F3.
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