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Old November 28th, 2008, 05:25 PM

Aezeal Aezeal is offline
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Default Re: New Nation: Dragons, Magic Incarnate V1.00

So we are not walking over AI's on impossible anymore... that sounds like balance has improved somewhat at least

I don't know how you normally (with other (vanilla) races) fare against 12 impossible AI's but personally Í think it might be a good thing you can't beat them

I will look into morale but PD exists of less wyrmlings than it did before

I've checked morale and it's all 12 (only a few) and going up.. pretty sure that is equal to well trained and elite human troops. Even wyrmlings have morale 12.. if they break I think the game wants regular troops (and militia since that is what wyrmlings basicly are) to break in that situation.

I'm not sure about avarage PD morale but I can't imagine much PD having better morale really. Not to mention I'm not feeling good about improving the race again after all reports of them being overpowered before.

The vinedragon will be looked into when I have time again. Rdonj the sprite has a "regular" size of 128 max I think but even that size makes the pictures cross over eachother on all sides.

I'm also wondering about your phrase "my fliers" since I'm pretty sure ALL dragons have flying (even wyrmlings)

the characteristics of dragons are
- flying
- (at least) darkvision 50
- (at least) size 3 (increasing with age)
- claw attacks
- magicboost 1 (for all except priestly magic, also increasing with age)
- at least pillagebonus 1 (increasing with size)
- increasingly higher magic skills (including) priestly magic (starting with 0 for young dragons though)
- having the "heal" = recuperate I think ability
- limited slots (#itemslots 61568)
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