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  #1  
Old November 29th, 2008, 09:47 PM
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Default Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion

Lol Lokean, you're now creating your own Dom3 mithology bro Not that it's bad your creativity is nice and I understand where you want to get, I'm just fearing it will create some real confusion... and possibly reduce the RPs material, for eventually having to reduce thematic historical sequences not to clash with the presence of a later or previous incarnation of the same nation in game.

And about Agartha...


Last edited by Tifone; November 29th, 2008 at 09:51 PM..
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Old November 29th, 2008, 09:51 PM
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Default Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion

You say that almost like it's a bad thing...

I dunno, maybe I'm too used to doing this sort of thing, but I don't really understand where you're coming from. Clearly you're going to put your own spin on the nation as you write, since there's only a flavor to each nation, not an entire culture and history. I consider it just as likely that the human in your picture would be saying "Die, foul corruption!", after all, this *thing* can't be a real Agathan Oracle, it's just some disgusting degenerate, mocking the form of the glorious Oracles of the past.
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Old November 29th, 2008, 10:02 PM
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Default Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion

Well, since I don't have many strong feelings on the whole "single age" debate, I'll just stake claims to MA Marignon,EA Atlantis and Gath before its too late.
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Old November 29th, 2008, 10:08 PM

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Default Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion

It's certainly possible to RP rationalize almost anything... but what different people find plausible varies widely. Personally I would feel a bit adrift without the basic back stories of the nations to build on, and to be honest a little annoyed to see direct contradictions. As I said before this is of course a totally subjective opinion, but I guess I fail to see a really strong reason for not playing in one age.
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Old November 29th, 2008, 10:17 PM
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Default Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion

It boils down to maximising the chances of players getting their favouritest of favorite nations. I'm happy to restrict it to one era of each nation, then the backstory of each individual nation pretty much stays intact. Would that do you? If not, I'd have to straw-poll the preferred era.

EDIT: Go post preferences in the other thread, here

Last edited by Lokean; November 29th, 2008 at 10:24 PM..
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Old November 29th, 2008, 10:34 PM

quantum_mechani quantum_mechani is offline
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Default Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion

Only one era of a nation is better, though I would still vastly prefer just a single era.

I would submit that the current preferences thread is biased however. No doubt in the current format there will be a large spread of first nation picks across the eras which is an argument for the one nation mod. But I doubt in actuality there are that many people so fixated on a particular nation they would mind choosing another (or the same one in a different era).
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Old November 29th, 2008, 10:37 PM
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Default Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion

Hence asking whether they favor the single age mod and which era they would prefer, were it not to be used.
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Old November 29th, 2008, 11:07 PM

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Default Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion

Well, my only point was it might get different results if people voted on whether to use combined mod _before_ they started picking nations. It's no big deal though, just arguing for the sake of arguing really. Sorry if I seem overly picky- I think it's great someone is finally getting an RP game started for dom3, and I'd surely play almost regardless of settings.
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