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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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  #1  
Old December 1st, 2008, 02:33 AM
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Amos Amos is offline
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Default Re: Reign of the Vampiri

Version 0.27

- Fixed "immortality" descriptions;
- Added description to vampires who are able to domsummon others;
- "True Blood Vampires" are now able to become Masters if GoRed;
- Raised price on "Blood Trap" spell;
- Lowered price on "Create Thralls" spell and fixed its description to reflect that.

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I don't know enough about modding to know if that would mess up it's ability to keep an order.
It shouldnt.
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  #2  
Old December 2nd, 2008, 07:30 AM
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Default Re: Reign of the Vampiri

Added the "Summon Vampire Count" spell.
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Old December 2nd, 2008, 10:32 PM

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Default Re: Reign of the Vampiri

I'm about ready to declare this game won. vs 8 Impossible AI's, it's using your previous version but with the summons that are described as immortal actually being immortal.

It's been going slowly because it's been *VERY* hard to push dominion into my neighbor to the north and I'm only fighting in my own dominion for the immortality.

I finally sent out a dozen assassins with stone idols (I didn't actually assassinate with them) and it cracked his dominion, he's collapsing now. While the edge of my dominion remained fixed in the north I pushed the southern edge across half the map to kill Gath--the vampires always following the dominion line.

I'll try your latest revision, I'm thinking the race is too powerful in SP but probably hopeless in MP because it ramps up slowly.
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