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Old December 1st, 2008, 12:35 PM
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Default Re: Brain Dead AI Nations

Take a look at the SemiRand program. Except for some slight things (such as adding @ for a random sign) its files are just text files that get added to a .map file

The files available with SR provide examples of programming provinces with logical names, populations, defenses, magic sites, etc. Such as, what should be there if a province is named Village of Weres. It also has examples of using map commands to provide logically built gods and scales. So that the god/scales for Pangaea make sense and are different than the one for Mictlan, or Ermor, or Ulm.
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