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				December 3rd, 2008, 04:45 AM
			
			
			
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				 Re: proposed death curse change 
 Fog Warriors requires A5, also. Done by the A4 who made the booster?    Spending the points up to A9 for an A5 spells doesn't seem too cost-effective to me   |  
	
		
	
	
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				December 3rd, 2008, 04:53 AM
			
			
			
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				 Re: proposed death curse change 
 Oops I should have misunderstood him a little, but its too late to edit my post... anyway
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				December 3rd, 2008, 02:05 PM
			
			
			
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				 Re: proposed death curse change 
 
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					Originally Posted by BesucherXia  
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					Originally Posted by MaxWilson  Why to take high Air: Fog Warriors and bootstrapping into Air Boosters (equals: lots of Fog Warriors). Cloud Trapeze is nice too for an SC although it only needs A3. |  Your argument of the Air-bless is not convincing. 
Cloud Trapeze is an A2 spell(not A3), and the two major air-boosters require only A4, thus even A10 can never do it better than an A4 rainbow.  |  Sorry, I think we meant different things by "high Air". Apparently you meant A9. I was thinking more like A6, because everyone agrees that you don't take Air for the 9-bless. (It's useful to have more than the bare minimum for Fog Warriors to reduce fatigue and let you cast other spells.)
 
I was not arguing in favor of an air bless. I was pointing out some reasons you might go higher than A2 (which is all you really need for site-searching and Mistform).
 
-Max
				__________________Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
 Quick Ben - "lol pwned"
 
 ["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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				December 3rd, 2008, 04:34 PM
			
			
			
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				 Re: proposed death curse change 
 blood 9 bless doesn't need to be changed, it may not be very useful against the genral masses but against strong enemy sacreds, SCs and thugs it is THE best bless, Plus the extra strength ain't too shabby to help punchthrough high armour and blood magic is such a powerful school that throwing blood on a pretender is nice to get you into it.
 air could do with a change though, the shock resistance works for caelum when your using sacreds to protect your uber artillery mages and you don't feel like wiping out half your own army by casting shimmering feilds. But apart from that there ain't much use to it, i would rather something like +4 precision which would be nice for nations with nice sacred bowmen (LA tien chi, Kailasa) or nations with nice artillery mages.
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				December 3rd, 2008, 07:38 PM
			
			
			
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 BANNED USER |  | 
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				 Re: proposed death curse change 
 
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					Originally Posted by archaeolept  that was d9. and it was sucky   |  Only if you didn't know how to use it - ie., use it to BOOST morale as your units died. |  
	
		
	
	
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				December 4th, 2008, 06:05 AM
			
			
			
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 Second Lieutenant |  | 
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				 Re: proposed death curse change 
 I thought undead morale was separate from normal units morale, as berserk and mindless. 
				__________________10 times more numerous, by nigth and backstabbing.
 
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				December 4th, 2008, 09:20 AM
			
			
			
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				 Re: proposed death curse change 
 I was also sure undead and mindless morale did not affect the average squad morale.  
 But I though berserk did.  I didn't test it though.
 
				__________________Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php? |  
	
		
	
	
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				December 4th, 2008, 10:05 AM
			
			
			
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 Corporal |  | 
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				 Re: proposed death curse change 
 How about a new status effect?  
Demonblood: Makes units count as demons, but also adds +12 temporary hp.
 
I'm not sure if hp would be the best tradeoff, but I figured it might be a good fit since no other bless gives a max hp increase.
 
Got one for Air too! 
 
Lightning Rod: Troops with this blessing will generate a "free" thunderstrike aimed with high precision at enemy forces. The more blessed troops are on the field at once, the stronger and more precise the bolt will be.
 
This way even otherwise worthless holy troops like flaggelants could be useful!   |  
	
		
	
	
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				December 4th, 2008, 10:53 AM
			
			
			
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			|  | Lieutenant Colonel |  | 
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				 Re: proposed death curse change 
 There is  already a lightning rod   |  
	
		
	
	
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				December 4th, 2008, 11:05 AM
			
			
			
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 Corporal |  | 
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				 Re: proposed death curse change 
 
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					Originally Posted by Tifone  There is  already a lightning rod   |  Meh, it's just a name :P
 
How about something cheesier then, like Cloud Chant? |  
	
		
	
	
	
	
	
	
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