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Old December 4th, 2008, 06:59 PM
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Default Re: Magic Site Idea Thread

Quote:
Originally Posted by HoneyBadger View Post
Maybe we could ask Gandalf nicely if he'd please create a random site-assigner? Seems like it might be his kind of thing?
A program that added a random batch of sites to a given map, from a big pool of vanilla and mod sites, would be really useful, and really cool, especially if it worked with the random map maker.
Ive already done so. My biggest headache was that unlike monsters and pretenders and poptypes and forts, magic sites dont seem to select by number. Only by full name. So a program has to have a list of all the site names. But I did finally iron it out.

Quote:
How many free site slots do we have available to us, anyway? Also, do we have any information on the breakdown of sites in the vanilla game? In terms of paths and levels?
I havent seen a breakdown in a long time. Edi's database gives all the info in a way that is easy to look thru. I would also like to see a breakdown so we can fill some gaps. How many require certain magic and levels to find, how many provide gems of each type, how many affect which scales. If it was a database done in a database program then Id have a chance to do that but its actually a database in a spreadsheet(grr, minor peeve). Edi or some other spreadsheeter might be able to whip it off for us.

Quote:
Would you mind posting a format for how you'd like the sites to read in a .dm file?
I know you have limited access right now but the latest patch put an updated doc file in your dominions3/doc directory. The section on magic sites is easy to get to and nicely explained. But like many people I do better by seeing an example so I will try to dig one out and paste it.
EDIT: Oops. Endoperez beat me to it.
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