.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $7.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

Reply
 
Thread Tools Display Modes
  #121  
Old December 5th, 2008, 09:46 PM
Baalz's Avatar

Baalz Baalz is offline
Major General
 
Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
Baalz will become famous soon enough
Default Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion

Good suggestion Gandalf, considering I already proclaimed my title and haven't made my pretender.
Reply With Quote
  #122  
Old December 6th, 2008, 05:45 AM
Lokean's Avatar

Lokean Lokean is offline
Corporal
 
Join Date: Nov 2008
Posts: 148
Thanks: 0
Thanked 27 Times in 9 Posts
Lokean is on a distinguished road
Default Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion

Gandalf, sorry to have sprung things on you. I'm sorry to say that the CBM probably has the most profound effect on Pangaea out of all the nations in the game. MA pangaea can build quite a solid strategy out of Carrion Woods, and the CBM makes the spell a level 0 Enchantment, so you can actually throw it up as soon as you have the gems.

I'll admit I'm starting to think the map may well be too small, but the next scale up lacks any good VP maps that I'm aware of. Any suggestions?

Speaking of titles, I reckon you could probably modify a pretender file and then rehash it if you wanted custom titles, but doing so would be a potential exploit, since it would let you remove the broad hints as to a pretender's magic and paths.


The game has gotten to the point now where there's a total of 29-31 interested parties, so, well... I could actually set two simultaneous games going, which might actually be better. It seems like this could actually get off the ground as an institution if it goes well.
Reply With Quote
  #123  
Old December 6th, 2008, 02:27 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion

I always thought of CBM as an MP mod. Some of the changes definately affects my feel for the nation. You might want to add a link for CBM to the game description for new players in the game. Also we might want to mention that they should keep an eye on the first post of that other thread since new players might not be aware that it updates important info.

As to map, Id be fine with a randomly generated one. Like one of these.
http://www.dom3minions.com/RandomMap...rs/keepers.htm

Are we going to be MA? That other thread still says TBD. I cant get started on a god until I know.

I guess I can work on the email thing today. I do all my email stuff on the linux server where I have more control and less security worries. My Windows desktop machine that I use to play dominions doesnt even have an email program if I remember right. Hopefully I can find something with command-line options so I can just automate turn uploads to single click.

Hmmm but the return turns will still end up coming to the linx. Heck I might just automate an ftp transfer between desktop and server so I can automate both. Its more involved but the whole how-to builds easily in my mind already.
Reply With Quote
  #124  
Old December 6th, 2008, 02:52 PM

quantum_mechani quantum_mechani is offline
Lieutenant General
 
Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
quantum_mechani is on a distinguished road
Default Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion

I'd just like to say I think having two games is an excellent idea. Over bloated games are just no good, and it also allows those in the minority about setting choices to get their way.
Reply With Quote
  #125  
Old December 6th, 2008, 03:02 PM

Incabulos Incabulos is offline
Sergeant
 
Join Date: Nov 2008
Posts: 239
Thanks: 29
Thanked 4 Times in 2 Posts
Incabulos is on a distinguished road
Default Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion

I would love to join in this, as a story teller and roleplayer at heart.
I am very rusty on Dominions though. Started reading the manual again as a refresher, although I am not sure how deeply the various mods impact the information in the manual.
Reply With Quote
  #126  
Old December 6th, 2008, 03:08 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion

Since the object is role-play and creative writing over pkill I would rather not see even a weak player taken out too quickly (yeah ok, I might have biased reasons for saying that ). They might be our best writers. I think that would affect map choice. Im sure the over-bloated upper cap would be raised for this.
Reply With Quote
  #127  
Old December 6th, 2008, 07:34 PM
Tifone's Avatar
Tifone Tifone is offline
Lieutenant Colonel
 
Join Date: Jun 2008
Location: Florence, Italy
Posts: 1,424
Thanks: 740
Thanked 112 Times in 63 Posts
Tifone is on a distinguished road
Default Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion

Lol, Lokean has probably made one of the most overpartecipated games of the last years I take the little freedom to kindly suggest him again to rethink the map choice...
Reply With Quote
  #128  
Old December 6th, 2008, 07:45 PM

quantum_mechani quantum_mechani is offline
Lieutenant General
 
Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
quantum_mechani is on a distinguished road
Default Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion

Since there does seem to be such a huge well of players, my humble suggestion is suggestion is to peel off 12-15 players interested in a closer packed game and play Desert Eye (or Dawn of Dominions if people would not mind taking EA). Then the remaining players could then comfortably fit in Orania.
Reply With Quote
  #129  
Old December 6th, 2008, 08:08 PM

Zeldor Zeldor is offline
General
 
Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
Zeldor is on a distinguished road
Default Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion

Huh, what? I am pretty sure we have already agreed that we are playing it on llamaserver. Age is set too and same thing about provinces per player for choosing map, so why all that mess, Gandalf?
__________________
谋事在人,成事在天。

LA Agartha guide
Reply With Quote
  #130  
Old December 6th, 2008, 08:58 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion

I saw the Llamaserver thing. Thats why I said I would need to install a mail program.

As far as age, the thread still says its TBD

Hasnt the provinces per player blown off all of the premade maps that have been suggested?
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:00 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.