.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2 > TO&Es
Notices


 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #7  
Old December 7th, 2008, 12:39 PM
iCaMpWiThAWP's Avatar

iCaMpWiThAWP iCaMpWiThAWP is offline
First Lieutenant
 
Join Date: Sep 2008
Location: Brazil/France/Somewhere over the Atlantic
Posts: 660
Thanks: 21
Thanked 30 Times in 19 Posts
iCaMpWiThAWP is on a distinguished road
Default Re: AT-Rifle too deadly?

Quote:
Originally Posted by Cross View Post
IMHO the Boys is well modelled in the game.

However, the PIAT seems to be a little inaccurate. The pentration is correct, and it was sensibly brought down to 100yd range in the last release, but at that range it could hit a one meter square 9 out of 10 times. I'm assuming that was on a firing range.

Shouldn't the PIAT be more accurate than all its rocket propelled counter-parts?

As it stands, I'm tempted to just buy Boys rifles which can at least hit and supress a tank, sometimes damage.
A PIAT often misses even at 50m!!! I thought the PIAT guys often held fire until at 50 m so they couldn't miss. May as well use a Hawkins mine.

I could be wrong about the PIAT. It may just be an impression. I think I'll do a test. :-)
yeah, PIAT and Panzerfaust are quite inaccurate, and the boys atr, can button up enemy tanks, even on 1944 i still had some boys atr simlply to button up enemy armor, and if lucky a damaging hit
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:18 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.