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  #71  
Old January 6th, 2008, 04:28 PM
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Default Re: Ulm Rebel Faction - Duke Gunter Von Karstein

This is an incredible tool. Thank you so much for creating this.

I have a couple of questions for you if you have the time...

On the "Step 1" page there is a section listed as "size". Does checking normal, small and large screen for the map size, or the province size?

Is it acceptable to check a terrain type and a site type? Or will doing that make a province never be used?

I am at a loss on the usage of the climate tag, as well as using the climate settings in the map generator as well, could you give a brief overview on how they work?

Finally, would it be possible to give us some examples as to what combinations will and will not work in "Step 1" of the province editor?

Thanks!
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  #72  
Old January 6th, 2008, 04:52 PM
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Default Re: Ulm Rebel Faction - Duke Gunter Von Karstein

Climate:
When generating .map files, you choose whether warm provinces are in the center and cold provinces up and down from there (warm equator, cold poles) or whether warm is down, cold is up (similar to Europe, North America, northern Asia).
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  #73  
Old January 7th, 2008, 09:58 PM
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Default Re: Province Editor v101 - Updated

Less than 4 hours sleep and a long day at work so please forgive my short answers, and thank you for the positive feedback Foodstamp!

Quote:
On the "Step 1" page there is a section listed as "size". Does checking normal, small and large screen for the map size, or the province size?
Province size.

Quote:
Is it acceptable to check a terrain type and a site type?
Yes!

Quote:
I am at a loss on the usage of the climate tag, as well as using the climate settings in the map generator as well, could you give a brief overview on how they work?
Endoperez covered this well. (Thanks Endo!)

Quote:
Finally, would it be possible to give us some examples as to what combinations will and will not work in "Step 1" of the province editor?
For examples, look to existing Gan filenames. Step 1 is all about building the file name with the desired flags. For a little more help, I will paste the filename flags below:
Code:

GAN FILENAME FLAGS:
-------------------
<Climates>
_HOT_ Hot Zone (southern map)
_CLD_ Cold Zone (northern map)
_TMP_ Temperate Zone (mid map)

<Patterns>
_IS_ ISLAND
_LK_ LAKE
_VC_ VOLCANO
_PN_ PENN
_VL_ VALLEY
_CO_ COAST
_LO_ LOST

<Treatment>
_R_ REPLACE - (#land) Set active prov & kill everyone in it. Used to REPLACE randomly placed units.
_A_ ADD - (#setland) Set active prov. Units added to existing.
_M_ MULTIPLE - More than one of a single province gan may be added to the map file.
_U_ UNIQUE - Once a single instance of the province gan is "picked", it can not be picked again.

<Terrain>
_S/L/N_ Small/Large/Normal
_PLN_ Plains
_SEA_ Sea
_WTR_ Some water
_MNT_ Mountain
_SWP_ Swamp
_WST_ Waste
_FST_ Forest
_FRM_ Farm
_MST_ Many Sites
_DEP_ Deep
_CAV_ Cave
_FS_ Fire Site
_AS_ Air Site
_WS_ Water Site
_ES_ Earth Site
_SS_ Astral Site
_DS_ Death Site
_NS_ Nature Site
_BS_ Blood Site
_PS_ Priest Site
_EMT_ Edge Mountain

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RanDom v2 - Map gen & Semirandomizer.
Province Editor - Custom province creation made easier.
God Editor - Custom pretender creation made easier.
Map Forge - Map editor
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  #74  
Old January 9th, 2008, 04:13 PM
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Default Re: Province Editor v101 - Updated

Thanks for the great responses guys. You have both pretty much answered my questions I had about this great tool.

One more quick question if I may. If I were to create a province with the "OR", Forest, Water Site, Death Site. Am I right in thinking that it will search for a forest province with either a death or water site?
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  #75  
Old January 9th, 2008, 08:59 PM
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Default Re: Province Editor v101 - Updated

I think that would be any one of the three. I'm not sure how the site modifiers work, but I think you can do (forest and water site) OR (forest and death site)
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  #76  
Old December 7th, 2008, 04:33 PM
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Default Re: Province Editor v101 - Updated

Ballbarian,

I've emailed your account in your .sig a group of .GAN and .GOD files. The .GOD files are all late age, so hopefully they fill a gap...
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  #77  
Old December 7th, 2008, 05:19 PM
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Default Re: Province Editor v101 - Updated

MUCH appreciated!
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  #78  
Old December 8th, 2008, 02:59 AM
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Default Re: Province Editor v101 - Updated

Indeed, especially if these are as good as your suggestions in the magic site thread.
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  #79  
Old December 8th, 2008, 03:19 AM
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Default Re: Province Editor v101 - Updated

Thanks Stavis_L. I received your email and will give them a look and an upload tomorrow. (Off to bed for now! )
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RanDom v2 - Map gen & Semirandomizer.
Province Editor - Custom province creation made easier.
God Editor - Custom pretender creation made easier.
Map Forge - Map editor
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  #80  
Old December 9th, 2008, 01:43 AM
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Default Re: Province Editor v101 - Updated

No time for a proper upload tonight, (forgot that my daughter had a band concert), but I did take time to look the files over. They will make great additions to the library. I will definitely get them added this weekend (if not sooner).
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RanDom v2 - Map gen & Semirandomizer.
Province Editor - Custom province creation made easier.
God Editor - Custom pretender creation made easier.
Map Forge - Map editor
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