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December 10th, 2008, 01:33 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: SP Home Rules
Its not coding. The program pretty much handles that.
much of the discussion is in previous threads but here is the latest
http://forum.shrapnelgames.com/showthread.php?t=34826
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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December 10th, 2008, 04:54 PM
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Second Lieutenant
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Join Date: Dec 2006
Posts: 564
Thanks: 1
Thanked 10 Times in 7 Posts
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Re: SP Home Rules
Regarding playing against "Difficult" vs. "Impossible" AIs...
...what size maps are you all playing on? I think this may be the relevant variable. I don't have the patience for a long game, so I play on 50 province maps against 5 AIs. That means by year 3 the indies are all gone and all the AIs are pounding on me... which means I usually play against "Difficult", because I get crushed by anything tougher unless I'm playing an uber-bless strategy.
If you're playing on a 200 province map against the same 5 AIs, by year 3 you probably have 100 provinces and the AIs are cowering in terror before you, so I can see how you might need to crank the difficulty up to "Impossible" for a challenging game.
Is this what is actually happening? Or is this just a story I tell myself so I don't feel so pathetic?
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