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  #191  
Old December 12th, 2008, 06:42 AM
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Default Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion

Not yet, no. I'm trying to get a wiki set up next to the old Yarnspinners one. Hopefully I'll have it sorted and ready for players to post to by the time all the pretenders are in.
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  #192  
Old December 12th, 2008, 08:02 AM

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Default Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion

Sent.

Meanwhile I'll keep my pretender type hidden. But you will find clues in my story :L
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  #193  
Old December 12th, 2008, 06:27 PM
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Default Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion

Quote:
Originally Posted by Lokean View Post
Zeldor, I'm sort of hoping for a serious approach from all the players. There's nothing wrong with a funny writeup, but it should still be approached seriously... However, my intent was, indeed, for it to be a 'roleplaying' scenario, where players are presumed to be reacting as their nation would. If that's not what you were looking for then it's better to pull out now than be disappointed later.

Llamabeast is fixing a bug with user-uploaded nations. Until then, he's had to kludge the Hoburg Alliance onto the server. Hopefully it will work as intended, which means I should be able to get the MA game moving. Sadly, I'm not in the MA game, which means I'm missing out playing with some of the 'famous faces', but everybody gets to read their output, so that's a win in my book.

You will need the following mods:
The Hoburg Alliance
The Skavenblight
The Tomb Kings
The Conceptual Balance Mod, 1.3 Complete

If there's anything wrong with the roster below, please let me know.
HTML Code:
MA nation roster:

Arco		irenicus23
Ermor		Calmon
Man		quantum_mechani
Ulm		Baalz
Marignon	vanslime
T'ien Ch'i	KO
Machaka		otherling
Abysia		tifone
Caelum		Sansanjuan
Vanaheim	evilhomer
Jotumheim	solmyr
Shinuyama	Wrana
Atlantis	hunt11
R'lyeh		DonCorazon

Skaven		Hadrian
Hoburg alliance	Ylavli
Tomb Kings	Executor
I would suggest a simple majority of Victory Points be required to win, which would be 8 out of 15 total. Do the players agree to that, or do they feel that will make it too easy?

The settings are:
Independants: 5
Supplies, Resources, Gold, Research: Standard
Magic Sites: 55
Random Events: Common
Hall of Fame: 15
Renaming: On
The Tombkings link seems to point to Skraven also... Want to make sure I get the right one.

Looking forward to the stories (or is it one big story?)....
-SSJ
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  #194  
Old December 12th, 2008, 06:51 PM
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Default Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion

If you go to the Chronicles game on Llamas server then he has links for the mods.
Maybe he links to his kludged version.
http://www.llamaserver.net/gameinfo....=Chronicles_MA

Ooh, and Lokean, I would highly recommend setting a master password.
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Last edited by Gandalf Parker; December 12th, 2008 at 06:58 PM..
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  #195  
Old December 13th, 2008, 04:39 AM
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Default R'lyeh

R'lyeh

Typhalia, coastal town, human settlement
2029 Year of the Griffon

When we found Haldor, he was drenched in so much blood we thought him dead until the whites of his eyes blinked open, causing Erman to cut himself. Haldor cackled and ripped off pieces of his flesh until finally we bound the stocky fisherman in manacles.

Just that morning the burly lad had set out on his scully, blowing a kiss to Esmeralda with his gentle grin. Now she lay torn to pieces and Haldor a gibbering lunatic. No one in Typhalia had ever seen such evil in those days.

Something must have happened to him out in the water, the smallfolk said, something that twisted his mind inside out. Would that he had but drowned and thus saved his family and spared us all the horror that was to come.

In the end though, we came to understand:

Beyond the sheltering blue sky is a horrible infinite darkness, waiting to spill forth. Beneath the gentle green waves is an endless hungering void, waiting to devour. Behind a fisherman’s smiling eyes is a fragile coil of sanity, waiting to be snapped. Beyond the gates of the Dark Citadel, is an unwitting world waiting to be broken.
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  #196  
Old December 13th, 2008, 06:01 AM
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Default Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion

I'm not understanding no more

We open the old MP thread for the new chapters? We continue writing here (would seem pointless to me as the first chapters are in the other one)? We write on this wiki?
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  #197  
Old December 13th, 2008, 06:51 AM
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Default Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion

By the way, llamaserver got misunderstanding with my mail server... I'm currently waiting for reply from Llamabeast, so some time may pass before my Pretender is seen by it (& I didn't mean him to be quite THIS stealthy! %) )
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  #198  
Old December 13th, 2008, 12:01 PM
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Default Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion

Tifone, My understanding was Lokean would move chapters over to the wiki soon. The old forum thread with some writings is locked but I don't see why people who want to write something shouldn't just post it here for now.
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  #199  
Old December 13th, 2008, 12:13 PM
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Default Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion

Im sorry. Ive tried but I cant get into role playing the CBM version of Pangaea. Its abit confining. As much as I like the idea of the game Im afraid Im going to pull out of it.
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  #200  
Old December 13th, 2008, 12:36 PM
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Default Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion

Another nation nay, mr Gandalf?

@ DonCorazon

Yay, but we will need to write them somewhere before Lokean can move them to the wiki, so I was just thinking the old thread was more appropriate... Anyway, I'm not gonna post new ones until the game starts

Btw... I was wondering what does your avatar represent...

Last edited by Tifone; December 13th, 2008 at 12:39 PM..
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