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December 18th, 2008, 11:39 AM
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Lieutenant Colonel
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Join Date: Jun 2008
Location: Florence, Italy
Posts: 1,424
Thanks: 740
Thanked 112 Times in 63 Posts
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Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion
I am incredibly sorry to say I can no longer partecipate. My PC has gone and I'm posting from a extremely old pc which can't handle dom3's late battles without taking 1 minute from one casted spell to another (takes one hour to process a battle, no real way I can watch those and react with proper tactics). My current funds and duties don't allow me to replace the gaming PC soon so... I apologize to Lokean and all the other guys.
Have fun - I will read the chronicles!  See ya in a sequel maybe
(Remember to boot Aby from the game)
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December 18th, 2008, 11:48 AM
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Corporal
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Join Date: Nov 2008
Posts: 148
Thanks: 0
Thanked 27 Times in 9 Posts
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Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion
You'd have to check with one of the more technically proficient Dom3 players, but I believe there's command line switches that reduce the rendering for battles, which might make it tolerable...
EDIT
Yeah, try starting it with -xxx as a switch. It makes the game hideously ugly, but it speeds up battles. Other switches that might speed up battles are:
--nolightfx
--partamount 1
--renderpath 0
But I'm not sure if they're included in the general graphics quality switch.
Last edited by Lokean; December 18th, 2008 at 12:00 PM..
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