.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old December 18th, 2008, 09:19 PM

RERomine RERomine is offline
Captain
 
Join Date: Oct 2008
Location: Columbus, Ohio
Posts: 975
Thanks: 1
Thanked 14 Times in 12 Posts
RERomine is on a distinguished road
Default Re: Repair vehicle and units

From practical experience, you just aren't going to repair a track that quickly. It could take us up to an hour to repair just a thrown track and that was with an M88 close by. In combat, repair vehicles probably won't be that close, so you are looking at a longer amount of time before you even get started, IF you can get them to show up while shooting is going on around you. Towing the tank out of mud or what have you wouldn't take as long, but it's still more than a 10 minute job.

It's a whole new level of complexity if you toss in battle damage. If it is just confined to the tracks, you probably would need cutting torches to remove mangled sections. I doubt even the mega-wrenches we had would have worked. More than likely, there would be damage to road wheels, return rollers, suspension and who knows what else. It's unlikely that kind of damage could be repaired during the longest possible game that can be played. I believe that's 99 turns, but have never been in a marathon mood. Even then, it's a matter of the replacement parts being that readily available.

In the 1st Gulf War, we had some M1s get bogged down and they were abandoned and "destroyed" rather than try to get them out during a battle.
Reply With Quote
  #2  
Old December 18th, 2008, 09:30 PM

RERomine RERomine is offline
Captain
 
Join Date: Oct 2008
Location: Columbus, Ohio
Posts: 975
Thanks: 1
Thanked 14 Times in 12 Posts
RERomine is on a distinguished road
Default Re: Repair vehicle and units

Below is an example of just stuck

This was some sort of training incident because you can see the yellow light and instructor's seat on the back of the turret. That had to be rough on the driver!!

Even if you got this tank out quickly, it's questionable if it would even run without a bit of maintenance
Attached Thumbnails
Click image for larger version

Name:	Stuck.JPG
Views:	674
Size:	51.1 KB
ID:	7440  

Last edited by RERomine; December 18th, 2008 at 09:33 PM..
Reply With Quote
  #3  
Old December 19th, 2008, 08:24 AM
m113apc's Avatar

m113apc m113apc is offline
Corporal
 
Join Date: Apr 2008
Location: Norway
Posts: 69
Thanks: 4
Thanked 2 Times in 2 Posts
m113apc is on a distinguished road
Default Re: Repair vehicle and units

The time table of Battle Damage repair & Recovery (BDAR) is well known. This has been one of my jobs in the Norwegian armed forces since 1994. Also maintenance and salvage in armored battalions, on many different levels and functions.

I agree totally with you, but it would be a neat unit to have, it will strengthen the complexity of operations, since you maybe have to dedicate some of your troops to defend these support units.

Anyway, just a thougt.
I still play the game realistic with mines and breakdowns, which makes planning a little bit harder, and more fun.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:19 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.