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Old December 19th, 2008, 12:26 PM

thatguy96 thatguy96 is offline
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Default Re: Repair vehicle and units

I would think a lot of Combat Service Support type elements wouldn't be on map in terms of the game scale and the conflicts its generally supposed to represent. These units would be in rear areas and not committed to engagements. Of course it is a game, so "ammo carriers" are included, which would also likely be in those areas. However, the ammo carrier serves a function, whereas supply units would not. Such "units" are included in scenarios with specific caveats to determine the final "score" based on how many survive, whether you take them out, etc.

Recovery of vehicles is possible. There is a tank transporter generic unit in each OOB to provide this for scenarios again where specific caveats and "rules" could be stated as to the employment and objective. Recovery vehicles and thusly be implemented simply by reworking the arbitrary weight of the vehicle in question and creating a tank transporter like unit with a 2XX load capacity. These units will never be realistic, as already noted, because the load time is instantaneous.
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