.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > KE Studios > War Plan Pacific
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old December 20th, 2008, 02:18 PM

OTGamer OTGamer is offline
Private
 
Join Date: Nov 2008
Posts: 28
Thanks: 1
Thanked 1 Time in 1 Post
OTGamer is on a distinguished road
Default Re: [minor] Updating the missions labels on TFs

Quote:
Originally Posted by Herode View Post
I tried the demo and I was dubious about WPP after that. Frankly speaking, if I had not already pre-ordered the game, I won't have ordered it at all after the demo.
Thanks for that feedback.

Having only seen the demo, I'm on the fence at the moment...but leaning toward buy. I notice developers in general are often too stingy with demo. Having analyzed these things over many years (and having developed a little software myself), I've determined most developers think of a demo as a "freebie for potential buyers" as opposed to a "Marketing hook for potential buyers". In the former, there is a tendency to hold back or a tendency to develop a product that does not properly reflect the value. Besides, most developers make lousy marketeers. For example, the current demo has a "Bang Ending" (an ending that drops the game interface without allowing the demo player to even evaluate the final turn). That is a big time no-no from a hook marketing approach.

But, I've hijacked your thread....sorry. On the other hand, I think it's useful here as now I know I'm not the only one who feels this way, and giving the developers a look from both sides (one who bought and one who is waiting to buy) should be helpful in the long haul.

Lastly, Parlez-vous français? Je comprend français très peu, mais j'essaie.
Reply With Quote
  #2  
Old December 22nd, 2008, 04:32 PM

JMHawkins JMHawkins is offline
Sergeant
 
Join Date: Mar 2008
Location: How does Puget Sound?
Posts: 335
Thanks: 3
Thanked 7 Times in 6 Posts
JMHawkins is on a distinguished road
Default Re: [minor] Updating the missions labels on TFs

Herode,

Thanks, I've logged that bug. Apologies for missing that one.

John Hawkins
KE Studios

PS: sorry for taking so long to reply, we've had some weather issues up here in the Pacific NW.
Reply With Quote
  #3  
Old January 7th, 2009, 10:18 PM

Mouse Mouse is offline
Private
 
Join Date: Jan 2009
Posts: 3
Thanks: 0
Thanked 0 Times in 0 Posts
Mouse is on a distinguished road
Default Re: [minor] Updating the missions labels on TFs

I agree with OTGamer on the demo. I think it needs to be a couple of turns longer, and it needs to allow players to evaluate the results after the last turn. I think just disabling the "Go" button after 6 or 7 turns (instead booting them after 4) would be a big improvement. It would give demo players enough time to stabilize their oil as Japan--or lose because they neglected it for too long.

---> Mouse
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:08 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.