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December 28th, 2008, 04:48 PM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
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Re: HumanWar: Odd Man Out (Submit Pretenders)
I feel compelled to switch to Jomon. MA TC is pretty sweet, but I just can't come up with a build I am happy with.
I'll wait to submit my pretender until this evening, so if anyone really wanted TC, they can switch before the game starts. <3
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December 28th, 2008, 04:59 PM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: HumanWar: Odd Man Out (Submit Pretenders)
Quote:
Originally Posted by JimMorrison
I feel compelled to switch to Jomon. MA TC is pretty sweet, but I just can't come up with a build I am happy with.
I'll wait to submit my pretender until this evening, so if anyone really wanted TC, they can switch before the game starts. <3
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Jomon has some issues, but in CB, if you take a touch of order, you should be able to expand nicely w/ their Samurai Cavalry.
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December 28th, 2008, 07:58 PM
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General
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Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
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Re: HumanWar: Odd Man Out (Submit Pretenders)
He was playing Jomon in Preponderance, he and his partner had a pretty in depth strategy worked out so I think he'll have some surprises for us 
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December 28th, 2008, 08:01 PM
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Corporal
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Join Date: Aug 2008
Location: Portland, Oregon, USA, Earth, Sol System
Posts: 157
Thanks: 4
Thanked 3 Times in 3 Posts
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Re: HumanWar: Odd Man Out (Submit Pretenders)
Actually, I am playing Jomon in Preponderance, and I love them. Great nation if they don't get rushed out of the game early.
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December 28th, 2008, 08:34 PM
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General
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Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
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Re: HumanWar: Odd Man Out (Submit Pretenders)
Oops, well, half right anyway....
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December 28th, 2008, 09:05 PM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
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Re: HumanWar: Odd Man Out (Submit Pretenders)
Well, the actually "deep" strategy (we have) for Jomon, is in fact a team based strat, so much of it simply won't apply here. But, I do feel rather comfortable with them, and I have some great ideas that I've never been able to bounce off of a real human opponent yet. 
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