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December 30th, 2008, 05:30 PM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: A Few (Really) Good Men: Guide to Ashdod
B/C he's a bridgeburner. They all have short aliases (that stand for something, either absurd or heroic or stupid).
QB is actually Ben Adaephon Delat.
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December 30th, 2008, 05:41 PM
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Major General
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Join Date: Mar 2007
Location: Seattle
Posts: 2,497
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Re: A Few (Really) Good Men: Guide to Ashdod
Quote:
Originally Posted by WraithLord
B/C he's a bridgeburner. They all have short aliases (that stand for something, either absurd or heroic or stupid).
QB is actually Ben Adaephon Delat.
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Hmmm. Kalam Mekhar doesn't, he just goes by Kalam. "You're THAT Kalam?" ask the shocked soldiers in IIRC /The Bonehunters/. Yeah, he's that Kalam.
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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December 30th, 2008, 05:51 PM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
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Re: A Few (Really) Good Men: Guide to Ashdod
Kalam seems like an exception (maybe b/c of his claw past). All the rest of them have aliases like hedge, fiddler, trotts etc.
I think in one of the books there was a description of a drill sergeant who started the renaming tradition
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December 31st, 2008, 06:58 AM
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Corporal
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Join Date: Feb 2007
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Re: A Few (Really) Good Men: Guide to Ashdod
To the topic - inspired by the guide, I played these Ash-Dudes yesterday and I think this whole nation is just overpowered. They are giants, but they are not even clumsy, dumb nor particularly expensive. They are fast, deadly and overrun anything that dares to stand against them.
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December 31st, 2008, 02:40 PM
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Major General
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Join Date: Mar 2007
Location: Seattle
Posts: 2,497
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Re: A Few (Really) Good Men: Guide to Ashdod
Quote:
Originally Posted by Kamamura
To the topic - inspired by the guide, I played these Ash-Dudes yesterday and I think this whole nation is just overpowered. They are giants, but they are not even clumsy, dumb nor particularly expensive. They are fast, deadly and overrun anything that dares to stand against them.
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My first thought when Ashdod was released and I looked at its units was, "Wow, mages like LA Agartha!" Then I looked some more and was like, "Wow, sacreds like Lanka too!" That was before I discovered other cool tricks like how great Fire Storm is for Fire-resistant troops, or how cool Earthquake is when everybody in your army is a regenerating giant. I've had to crank my games up to beyond maximum difficulty, and still the game is over before I even get halfway through my bag of tricks.
I would love to see all nations be as fun and versatile as Ashdod. The only ones I know of that come close are Lanka, LA Agartha, and Shinuyama. (Of course that may be partly just a function of my playstyle.) And of course there are plenty of nations I haven't played yet at all.
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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