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Old January 1st, 2009, 02:55 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Monster SCENARIO Project

Hmmmm creating a nation in a locked province would work.
Granting it a free gateway spell of some sort would work.

But Im not sure about the sites. As I understand it, home sites are not modded to a nation. They are modded to grant certain benefits to "the original owner". So if you invade your new location then you wont get them.
Someone more knowledgeable in standard modding like Sombre might know.

Maybe a site could be midgame mod-changed into a startsite? So the ownership is recorded and set AFTER you get there? It could be a blank do-nothing site until then. I guess we would have to play with that.
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Old January 1st, 2009, 03:55 PM

Sombre Sombre is offline
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Default Re: Monster SCENARIO Project

Quote:
Originally Posted by Gandalf Parker View Post
But Im not sure about the sites. As I understand it, home sites are not modded to a nation. They are modded to grant certain benefits to "the original owner". So if you invade your new location then you wont get them.
I'm not sure what you mean by home sites.

If you mean the sites a nation starts with (ignoring the set up of the province it starts in), the ids can be defined in nation modding. As for the benefits they grant,... I'm not sure which you're referring to. Clearly gems/resources/gold go to the current owner and you can't recruit any #homecom or #homemon units assigned to them. What other benefits are there? The void gate? I don't have much experience with that - I would assume anyone can use it, if they capture the cap.
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