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January 1st, 2009, 08:26 PM
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Major General
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Join Date: Mar 2007
Location: Seattle
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Re: Helheim - lets burn some rubber
Good guide, Baalz. Most of Helheim's old tricks still work, I just avoid them now out of emotional pain from the Svartalf plague.
Don't forget that Helheim can forge Owl Quills and Lightless Lanterns too. I agree that Drain isn't really going to hurt you as long as you're willing to spend some gems, and E9 for Helheim is pretty neat.
-Max
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Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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January 1st, 2009, 08:47 PM
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Join Date: Feb 2004
Location: Houston, Texas
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Re: Helheim - lets burn some rubber
Quote:
Originally Posted by MaxWilson
Good guide, Baalz. Most of Helheim's old tricks still work, I just avoid them now out of emotional pain from the Svartalf plague.
Don't forget that Helheim can forge Owl Quills and Lightless Lanterns too. I agree that Drain isn't really going to hurt you as long as you're willing to spend some gems, and E9 for Helheim is pretty neat.
-Max
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Man, I just don't like owl quills myself. They're just so inefficient, and using the massive thug wave strategy I tend to burn through a lot of air gems for cloud trapeze. Plus, honestly you start running out slots to stick blood stones and skull mentors in when you're recruiting smaller numbers of expensive mages while sending some of them out to raid and fight. Lightless lanterns are efficient enough, but to be honest every fire gem I scrape up goes to golden shields, or if I'm really lucky I start whipping out fire brands to go with them. You don't really end up with that much to fire site search with and ideally you want to crank out dozens of golden shields.
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My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
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January 1st, 2009, 11:59 PM
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Major General
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Join Date: Mar 2007
Location: Seattle
Posts: 2,497
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Re: Helheim - lets burn some rubber
Quote:
Originally Posted by Baalz
Man, I just don't like owl quills myself. They're just so inefficient, and using the massive thug wave strategy I tend to burn through a lot of air gems for cloud trapeze. Plus, honestly you start running out slots to stick blood stones and skull mentors in when you're recruiting smaller numbers of expensive mages while sending some of them out to raid and fight. Lightless lanterns are efficient enough, but to be honest every fire gem I scrape up goes to golden shields, or if I'm really lucky I start whipping out fire brands to go with them. You don't really end up with that much to fire site search with and ideally you want to crank out dozens of golden shields.
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Owl Quills might be more important in a strategic variant that doesn't want to take an awake pretender (to get from Const-2 up to Const-4) or that wants to save death games for shadow brands. I'm just saying, know your options, because in some games you discover lots of fire sites and few death sites. Of course *you* already know about lightless lanterns and owl quills but some people don't.
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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