.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > KE Studios > War Plan Pacific
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old January 2nd, 2009, 02:53 PM

OTGamer OTGamer is offline
Private
 
Join Date: Nov 2008
Posts: 28
Thanks: 1
Thanked 1 Time in 1 Post
OTGamer is on a distinguished road
Default Re: Renaming task forces?

Quote:
Originally Posted by Skanvak View Post
_ setting manually the homebase for the TF, because it is not clear where your TF will return each time.
Currently, a TF rebase is achieved by a patrol mission to the desired base or a patrol mission close to the desired re-base base. A TF on a raid mission returns to the original home base, unless the original home can't accommodate the TF, in which case it returns to the nearest accommodating base (nearest to the raided area).

Quote:
Originally Posted by Skanvak View Post
_ being able to chose exactly how many and from where the aircraft came when rienforcing a base from nearby base.
Although picking the number of aircraft to reinforce would be a nice option, keep in mind it is a step back from the strategic command of the game. A commander at the scope of this game would issue a "reinforce" order; he would not micromanage the number. Perhaps a "lock" command would be better (and easier to code), which would lock a base's aircraft from reinforcing an adjacent base. That way you could ensure a forward base is not taxed to support a safer base.

There may also be game design considerations that limited this decision (i.e., the ability to leap frog massive air assets in a manner that unbalanced game play)
Reply With Quote
  #2  
Old January 3rd, 2009, 04:33 AM

Skanvak Skanvak is offline
Private
 
Join Date: Mar 2004
Posts: 20
Thanks: 0
Thanked 0 Times in 0 Posts
Skanvak is on a distinguished road
Default Re: Renaming task forces?

_ for rebasing, it does not always work if say, there are 2 major bases close to your patrol point. ex: Japanese CV fleet in Home island patrol Singapore and rebase to Home Island instead of Formosa. That demonstrate both the need and possibility to set a 3 points mission manualy : that is TF base at A go patrol B and rebase at C. I'd like more control on that.

_ The problem with reinforcement if that is I want to reinforce both tarawa and Esperitu santo for ex, they will take aircraft from each other, and that is defenetly not the strategic plan!!!
__________________
Best Regards

Skanvak
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:07 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.