.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
The Star and the Crescent- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

Reply
 
Thread Tools Display Modes
  #1  
Old January 6th, 2009, 07:38 PM

Dragar Dragar is offline
First Lieutenant
 
Join Date: May 2008
Location: Perth, Western Australia
Posts: 731
Thanks: 17
Thanked 36 Times in 17 Posts
Dragar is on a distinguished road
Default Re: There can be only....3?! 2009 Megagame Concept

I think in a game that size requiring so much posting about wars will become messy. Also, those rules could cause some problems, such as being unable to eliminate an enemy as his lands aren’t contiguous, and you aren’t allowed to get through someone else’s lands to finish the job. Why not just play it as a normal game, excepting the victory condition?

How would the 3 winners be selected? Last 3 nations? Biggest 3 after a certain number of turns?
Reply With Quote
  #2  
Old January 6th, 2009, 10:15 PM
JimMorrison's Avatar

JimMorrison JimMorrison is offline
Lieutenant General
 
Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
JimMorrison is on a distinguished road
Default Re: There can be only....3?! 2009 Megagame Concept

Quote:
Originally Posted by Dragar View Post
How would the 3 winners be selected? Last 3 nations? Biggest 3 after a certain number of turns?

Well, I assumed that we would set something arbitrary as maximal endpoint, such as top 3 nations owning 30 capitals in total, or something to that effect. Then the same clause would apply as in this previous game, where if it ends for any reason before that point is reached, we have to look at who had what at the end, and determine victors by some sort of consensus, which would be very easy unless #3 and #4 were tied, but we could credit them both a .5 win in that case, just as ties in other games.

And I agree, the enforced public diplomacy setup would be incredibly hectic with 60 nations. That's one thing I liked about my idea, was that there should be an inordinate amount of backroom dealings, as people struggle towards the top. I think people will behave differently when they know they only need shoot for top 3.

Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:14 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.