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Old January 9th, 2009, 02:18 PM
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Stavis_L Stavis_L is offline
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Default Re: Command to make a unit a prophet

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Originally Posted by Herode View Post
OK, thanks !

BTW, it's not really a game breaker, I was just testing some combat issues with your BattleSim, Gandalf, but I can simulate the data with a #mag_priest command as long as the so called prophet is not directly involved in combat.

Anyway, I agree it could be a cool addenda on the wishlist
Depending on your purpose, you could perhaps simulate it by creating a 3H unique hero unit w/30 morale and giving the dominion spread attribute, e.g. like the Juggernaut. Of course, your AI would end up with 2 "prophet" units; this one and an actual Prophet (assuming it doesn't choose it to Prophetise.)
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Old January 9th, 2009, 02:30 PM
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Default Re: Command to make a unit a prophet

True !

Also, for a battlesim purpose, the bless effect could be interesting on a prophetized unit : MR+2 and other bless benefits, not only the morale. I guess all these stats can be modded with the actual command if it is really mandatory (and that's not the case for my actual simulation, by chance : my so called prophet just has to cast Divine Bless & Smite from the rear lines).
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