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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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Old January 11th, 2009, 09:24 PM

Aezeal Aezeal is offline
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Default Re: Warhammer MA: Empire

I don't think it's doable really. I don't really see the problem with summonable mages either.
If the nations have the accolyte and the normal wizard of each school (thats already quite a list on the recruit screen) then having the 2 higher powers of mages as summons is nice enough if they are not too high into the research tree and don't cost to much gems to get and still need upkeep.
When you said you could make them cost gold I think you meant upkeep right? or can you actually make them cost gold to summon (because I wouldn't know how).
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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