Originaly posted by Sombre :
>You have no chance that any of that will be implemented.
>A mod could easily be made to make knights berserk (though I >wouldn't use it) and I guess insanity or shattered soul could >be given to various military commanders (which no-one uses >anyway) but that would be an exercise in micro more than >anything else.
I have to learn to quote
Just curious why you wouldn't want knights to be made berserk ? Suits the medieval mentality, no ? In a way, Knights are irregular. Heavy Cavalry should behave as trained army corp. But knights are more elite but untrained to fight in groups or obey orders ?
I would like to have a real general unit in the game. Maybe add bonus when the pretender or prophet leads the army (so that you don't have a general in every stack) ?