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May 30th, 2002, 10:50 PM
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General
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Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
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Re: length of game...and weapon platforms
Since my copy of Gold arrived, I've started two PBW games and eighteen solo games. I've finished two of the solos, and abandoned two others because I'd only set them up to test something. None of the rest are anywhere near ending.
How long a game will take varies wildly: the victory conditions probably have the biggest effect, then which if any mods you're using, then some mix of all the other settings on the Game Set-Up screen. Plus how much time you have free to play, and how many games you're playing at the same time.
The first game I finished was set-up to only go 15.0 years. The second game I finished was set for a score of 200% of second place after 10.0 years, and ended exactly then.
[ edit ] Forgot the cargo part.
There are three different cargo handling commands. Transfer (T), which has been mentioned, gives you complete control over what goes where. Load (L) and Drop (D) will automatically move all of one type of cargo.
Launchable units (drones, fighters, mines, satellites) also have a parallel set of orders: Launch/Recover (U), Launch Remotely (I), and Recover Remotely (O).
[ May 30, 2002, 21:58: Message edited by: capnq ]
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Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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May 31st, 2002, 05:12 AM
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First Lieutenant
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Join Date: Dec 2001
Location: SE Pennsylvania
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Re: length of game...and weapon platforms
Quote:
Since my copy of Gold arrived, I've started two PBW games and eighteen solo games.
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Wow, and I thought I had a lot of games at 8!
BTW have you tried the Devnullmod since they added monsters? 
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WARNING: Always count fingers after feeding the Tazmanian Devil!
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May 31st, 2002, 11:26 PM
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Sergeant
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Join Date: Jul 2001
Location: South Carolina, USA
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Re: length of game...and weapon platforms
I once had nine PBW games going at once... and did poorly in most of them. Now I'm down to three PBW games, plus my one solo game. My solo game has been going on for about a month, but only because I don't have a lot of time to devote to it, after my PBW games. I figure in another month or so I'll have the psycho Cue Cappa finally bottled up....
You can tell if a weapon platform is on a planet by checking the cargo of the planet. Also, the planet will have a status icon that looks somewhat like a weapon platform.
Quikngruvn
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The opposite of war isn't peace... it's creation. --from [i]Rent</i]
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June 1st, 2002, 12:01 AM
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General
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Join Date: Feb 2001
Location: Pittsburgh, PA, USA
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Re: length of game...and weapon platforms
Quote:
BTW have you tried the Devnullmod since they added monsters?
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Not yet. Despite all the games I play, I'm really slow at adopting mods. The only mods I currently have installed are TDM, Pirates & Nomads, and my own Hypermaze, and I only started my first P&N game a few days ago.
What I'll typically do is play one solo game until I reach a point that I don't want to tackle micromanaging something (usually upgrading a bunch of ship designs), and then switch to one of the other solo games the next time I play. New games get started when I want to try something other than the next solo game in the cycle.
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Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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June 1st, 2002, 01:01 AM
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Captain
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Join Date: Jan 2001
Location: Dallas, Texas
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Re: length of game...and weapon platforms
I never play a low number of palyers. I always play a full set of AI. My latest game has Lasted 6 months and I just up dated to gold. I role play my game alot so it takes more time. as I don't just try to wipe everyone out quickly. And I want to see how the AI acts after all tech is researched.
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June 2nd, 2002, 01:05 AM
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First Lieutenant
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Join Date: Sep 2001
Location: Edmonton, Alberta, Canada
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Re: length of game...and weapon platforms
I've never finished a single game to date
Usually I reach a point where I control 3/4 of the universe, and it's pretty obvious that I've won. So I just start a new one and hope to get crushed. Lately I've been playing P&N, not having the capacity to colonize really changes the dynamic of the game.
ttomm46:
any luck with loading and moving around those weapons platforms?
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Jimbob
The best way to have a good idea is to have lots of ideas.
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Take away paradox from the thinker and you have a professor.
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June 2nd, 2002, 07:09 AM
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Brigadier General
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Join Date: Jan 2001
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Re: length of game...and weapon platforms
I have finished one game all the way out, This was prior to the Gold Version. I just wanted to see what would happen.. It was disappointing, very blah, I expected more, That is the one aspect of SE4 that I was disappointed in. I expected fireworks, roaring ships of the Line, ooddllees of waving and screaming beings, worshipping me for putting the universe under my foot..... oh well, maybe in the next patch....
just some ideas mac
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just some ideas Mac
BEWARE; crochety old geezers play SE4, in between bathroom runs
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