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January 28th, 2009, 01:48 PM
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Sergeant
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Join Date: Aug 2007
Posts: 207
Thanks: 24
Thanked 6 Times in 6 Posts
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Re: Advice for american long campaign
For the first 3 battles (against the Japanese in 42) I've had the following:
4 scouts (I picked the Fighting Patrol because it looked interesting, but I realized I was using tehm as harassing infantry anyways, so upgraded them to Rangers with 2 BAR's and flamethrowers)
I'll add some actual scouts again, plus a few snipers (love the little buggers) after this (third) battle.
2 companies of infantry. Very solid, and the triple 60mm mortar section is very useful for suppression fire. These guys generally get to slog towards an objective area, and then dig in and fight it out infantry style.
The disparity in troop quality against the Japanese is telling, but they do well enough.
The rifle grenades have inflicted the odd casualty but nothing exceptional. Im thinking when bazookas become available, I'll upgrade the third squad in each platoon, plus the company command squad to include them, then add a couple of independent bazooka teams as well.
1 company of armoured infantry. Their default gear was M1's and SMG, so I upgraded them to the dismount version, which has a .30 cal. Along with all their half tracks, these guys are doing a lot of hard fighting. I need to spread them out more, as they always get shelled by Japanese light arty though.
I almost always play foot infantry, so having these guys zoom across the battlefield to dig in at an objective just as the enemy is reaching it, is a lot of fun.
Shermans, 2 companies. Not sure what the upgrade path will be here. A few Pershings when they come around late war. Otherwise.. a couple of Jumbo's and mostly easy eights ?
A battery of M7's and two mortar batteries. This gives enough firepower it seems, and the M7 is a fantastic unit. Very pleased with these.
I'll add M10's when they show up, but otherwise I think I have what i want. The armoured infantry includes 3 37mm guns, which will become 57mm's when available.
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January 28th, 2009, 02:35 PM
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National Security Advisor
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Join Date: Mar 2005
Location: Dundee
Posts: 5,994
Thanks: 488
Thanked 1,928 Times in 1,254 Posts
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Re: Advice for american long campaign
Quote:
Originally Posted by runequester
For the first 3 battles (against the Japanese in 42) I've had the following:
4 scouts (I picked the Fighting Patrol because it looked interesting, but I realized I was using tehm as harassing infantry anyways, so upgraded them to Rangers with 2 BAR's and flamethrowers)
I'll add some actual scouts again, plus a few snipers (love the little buggers) after this (third) battle.
2 companies of infantry. Very solid, and the triple 60mm mortar section is very useful for suppression fire. These guys generally get to slog towards an objective area, and then dig in and fight it out infantry style.
The disparity in troop quality against the Japanese is telling, but they do well enough.
The rifle grenades have inflicted the odd casualty but nothing exceptional. Im thinking when bazookas become available, I'll upgrade the third squad in each platoon, plus the company command squad to include them, then add a couple of independent bazooka teams as well.
1 company of armoured infantry. Their default gear was M1's and SMG, so I upgraded them to the dismount version, which has a .30 cal. Along with all their half tracks, these guys are doing a lot of hard fighting. I need to spread them out more, as they always get shelled by Japanese light arty though.
I almost always play foot infantry, so having these guys zoom across the battlefield to dig in at an objective just as the enemy is reaching it, is a lot of fun.
Shermans, 2 companies. Not sure what the upgrade path will be here. A few Pershings when they come around late war. Otherwise.. a couple of Jumbo's and mostly easy eights ?
A battery of M7's and two mortar batteries. This gives enough firepower it seems, and the M7 is a fantastic unit. Very pleased with these.
I'll add M10's when they show up, but otherwise I think I have what i want. The armoured infantry includes 3 37mm guns, which will become 57mm's when available.
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1) There was no armoured infantry in the Pacific Front really.
2) Shermans are overkill as they stand, Pershings and Jumbos no need for against the Japanese. Their best tank might frighten a Stuart if it caught it in a close range ambush is all. Consider some 105mm Shermans when available. No need for the 76mm ones, the 75 will drill all Japanese armour, even the experimental late war ones that never left the home islands.
3) M10 tank destroyers against the Japanese?. There is no need, again. The enemy is an infantry army. So some anti-grunt add-ons, perhaps flame tanks or halftracks with 75mm, or 37/.50 SPAA used in direct fire support mode. Or some Stuarts to nip about the battlefield. Or SP-mortar tracks.
4) Company 60mm mortars - consider using a medium truck to scoot them forwards rather than slogging it. (I think it fits one).
5) 57mm ATG? - maybe upgrade 37mms to 75mm pack howitzers to fire direct in anti-grunt mode. You have 2 companies of Shermans to deal with tiddly Japanese tankettes, the Sherman is like a King Tiger to those.
Cheers
Andy
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January 28th, 2009, 02:52 PM
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Sergeant
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Join Date: Aug 2007
Posts: 207
Thanks: 24
Thanked 6 Times in 6 Posts
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Re: Advice for american long campaign
Thanks for the advice. I want to go fight the Germans though, as soon as that becomes a possibility, so I was thinking forward towards those situations.
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