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January 31st, 2009, 07:19 PM
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Corporal
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Join Date: Jan 2009
Posts: 130
Thanks: 153
Thanked 21 Times in 12 Posts
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Re: Yang: Newbie game EA CoD defaults - New Game
Quote:
Originally Posted by pyg
I'm open to different mods/settings if the majority are also into them, but in SP I started with EA and played many games on Cradle of Dominions (great map) using default settings. My guess is there are other newbies out there who maybe had a similar path and would like to try MP in familiar surroundings.
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Good thinking.
If you still need players in another couple of days, then I'll join. My preference is not to use the full CBM, but I'm amenable to WH and CB Gods.
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January 31st, 2009, 07:28 PM
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Second Lieutenant
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Join Date: Dec 2008
Posts: 539
Thanks: 15
Thanked 43 Times in 34 Posts
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Re: Yang: Newbie game EA CoD defaults - New Game
The only thing I would like to see is a slightly higher rate of Magic Sites.
I have been on the end of finding nothing at all which isn't very fun and screws you pretty bad a couple of turns into the game, I have also been lucky, but with a higher ratio (55-60) there is a much greater chance that everyone gets lucky than just some people 
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January 31st, 2009, 09:19 PM
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BANNED USER
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Join Date: Jan 2009
Location: a small farm
Posts: 340
Thanks: 73
Thanked 103 Times in 42 Posts
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Re: Yang: Newbie game EA CoD defaults - New Game
Quote:
Originally Posted by Redeyes
The only thing I would like to see is a slightly higher rate of Magic Sites.
I have been on the end of finding nothing at all which isn't very fun and screws you pretty bad a couple of turns into the game, I have also been lucky, but with a higher ratio (55-60) there is a much greater chance that everyone gets lucky than just some people 
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If you can get enough support for it from other players, sure. I was hoping for this to be a *default* game in order to give people, such as myself, some familiar surroundings. I just got used to CBM sort of.
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January 31st, 2009, 09:33 PM
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Sergeant
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Join Date: Dec 2008
Posts: 200
Thanks: 10
Thanked 10 Times in 6 Posts
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Re: Yang: Newbie game EA CoD defaults - New Game
Quote:
Originally Posted by Redeyes
The only thing I would like to see is a slightly higher rate of Magic Sites.
I have been on the end of finding nothing at all which isn't very fun and screws you pretty bad a couple of turns into the game, I have also been lucky, but with a higher ratio (55-60) there is a much greater chance that everyone gets lucky than just some people 
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I'd like to second this. Bumping up the magic site chance a little bit gives everyone the gems they need to use some real magic, even if they get unlucky.
Quote:
Originally Posted by pyg
If you can get enough support for it from other players, sure. I was hoping for this to be a *default* game in order to give people, such as myself, some familiar surroundings. I just got used to CBM sort of.
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I don't think that higher magic site chance will make the game seem unfamiliar. EA default is 45, so moving it to 50 or 55 won't make a huge difference.
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January 31st, 2009, 09:37 PM
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BANNED USER
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Join Date: Jan 2009
Location: a small farm
Posts: 340
Thanks: 73
Thanked 103 Times in 42 Posts
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Re: Yang: Newbie game EA CoD defaults - New Game
Well if no one other than myself wishes for the default then I propose magic sites - 55. If anyone cares strongly one way or the other please say so.
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January 31st, 2009, 09:38 PM
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Corporal
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Join Date: Oct 2008
Posts: 80
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Re: Yang: Newbie game EA CoD defaults - New Game
If you want gems make a rainbow pretender that can site search, or research site search spells. If you make an overtly heavy scale build and super SC, enjoy the barren desert without your gem mines. If we're gonna start toying with the setting, I vote for 200% to income.
Don't open the can.
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January 31st, 2009, 10:01 PM
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Sergeant
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Join Date: Dec 2008
Posts: 200
Thanks: 10
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Re: Yang: Newbie game EA CoD defaults - New Game
Quote:
Originally Posted by qio
If you want gems make a rainbow pretender that can site search, or research site search spells. If you make an overtly heavy scale build and super SC, enjoy the barren desert without your gem mines. If we're gonna start toying with the setting, I vote for 200% to income.
Don't open the can.
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The default EA magic site setting is 45. Increasing it to 50 or 55 is hardly the same as doubling income.
Players who take a rainbow pretender and do a lot of site searching will still have the same gem advantage over players who don't. What changes is the base level of gems that players tend to have. In my opinion, the game is more fun when there's more magic being used. But if it's a big deal to you I don't mind playing default settings.
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January 31st, 2009, 10:14 PM
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Second Lieutenant
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Join Date: Dec 2008
Posts: 539
Thanks: 15
Thanked 43 Times in 34 Posts
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Re: Yang: Newbie game EA CoD defaults - New Game
It's a matter of distribution for me.
With a low ratio a few people are likely to have many sites,
With a high ratio a few people are likely to have a few sites.
Having no sites screws you over quite a bit, which is why I would like a higher ratio 
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January 31st, 2009, 11:36 PM
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Corporal
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Join Date: Oct 2008
Posts: 80
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Yang: Newbie game EA CoD defaults - New Game
Quote:
Originally Posted by statttis
The default EA magic site setting is 45. Increasing it to 50 or 55 is hardly the same as doubling income.
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I never claimed such, nor made any such comparison. Simply stated my preference for modifying the settings. My suggestion is not less valid. If you want I can even pitch quite a few arguments for why my idea is spectacular.
Quote:
Originally Posted by statttis
Players who take a rainbow pretender and do a lot of site searching will still have the same gem advantage over players who don't. What changes is the base level of gems that players tend to have. In my opinion, the game is more fun when there's more magic being used. But if it's a big deal to you I don't mind playing default settings.
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I would prefer the default settings, but the game host or a majority decision will no doubt settle the issue.
If you increase the base level of gems, you do undermine other people that play specific nations or have a specific pretender design. It's not directly a question of comparing the amount of gems that players A and B have, but rather whether player A has enough for his needs. Yes, luck does play a factor in this. Equally, you could argue random events should be disabled.
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