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Old February 13th, 2009, 08:17 AM

Aezeal Aezeal is offline
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Default Re: Mapped, spell, explosion, sprite, flightsprite, explsprite

Hey and those lower numbers that are in the DB? Don't they work?
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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Old February 13th, 2009, 12:30 PM
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Burnsaber Burnsaber is offline
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Default Re: Mapped, spell, explosion, sprite, flightsprite, explsprite

Quote:
Originally Posted by Aezeal View Post
Hey and those lower numbers that are in the DB? Don't they work?
Quote:
Originally Posted by Burnsaber View Post
I've mapped the explsprites and spell flightsprites. They both go from 10001 to 10257. Effect numbers under 10001 seem to produce nothing.
So the anwser is no. You can't use weapon #flysprites as spell #flightsprites. I don't know why, but that's the way it is.
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I have now officially moved to the Dom3mods forums and do not actively use this account any more. You can stll contact me by PM's, since my account gives e-mail notifications on such occasions.

If you need to ask something about modding, you can contact me here.

See this thread for the latest info concerning my mods.
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