Quote:
Originally Posted by KissBlade
How are /equipped/ counts any better as raiders than say spectres, bane lords, black servants, harbingers, succubi's, etc ad infinitum? Immortality rarely comes into play on offense in actual games, counts have poor stats and poor buffing paths. Their only real winning clauses are that they fly and stealth, one of which is replaceable by items. The excellent raider clause is a complete exaggeration. They make /ok/ raiders but that is definitely not their strength. Heck with a decent bless, even Black Lords (or Horgkluwera as they're called now) make better thugs out of the box.
I also find it odd, that you constantly assert Order 3 has to play a different style than luck 3. I'm not even sure I understand your argument on "plan for income events" but it seems to say just build less infantry. Well, as I've already repeated multiple times, you can get just as many counts by taking Order 3, I find it hard to believe that less infantry > the ability to get more castles, more mages, and more troops.
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I will give you one example of how a count, not even equipped, is better than all of those others.
Stealth a vampire into a territory.
Next turn, hit it with sufficient horrors to wipe out the indy.
The vampire's free spawn occurs *after* magical combat - and wins the territory for you.
Stealth him into the next territory.
Since the vampire is stealthy, he is never attacked by the horrors, or even seen. Since he *stays* stealthy, he is not at risk for strategic spells.
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In one sense I agree with you; that vampires counts are unimpressive stat wise. I generally only summon 2-3.
VC counts are useful in a few ways:
1. They lead ghouls.
2. With two easy boosters, they cast sanguine heritage, relieving the need of your pretender to do same.
3. They fly - which most of the other things on your list do not. And hence are the perfect thing to lead vampires.
As long as you fly and raid *in dominion* you don't care whether you win or lose the fight. Merely inflicting casualties is sufficient.
4. Vampires counts are significantly cheaper than harbingers or succubi.