.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
The Star and the Crescent- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

Reply
 
Thread Tools Display Modes
  #1  
Old February 14th, 2009, 12:14 PM

llamabeast llamabeast is offline
National Security Advisor
 
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
llamabeast will become famous soon enoughllamabeast will become famous soon enough
Default Re: Betelgeuse - Blood for the Blood Gods!! - Blood Nations CBM Single Age

Er, so, there's a parameter for games which haven't started yet, which gives a time (in seconds since the start of 1970!) before which the game's not allowed to start. It's not a feature that's actually used though, so it's always set to zero. Somehow for this game it was set to 1234567804! Which is very odd and mysterious, and we may never know why.

Anyway, I changed it to zero, and the game's just started.

Also there used to be confusion with a choice between a "Multi" age game (which works) and choosing the single age mod manually (which doesn't). I've removed the mod from the list now though, to remove that confusion (it was user-uploaded in the first place).
__________________
www.llamaserver.net
LlamaServer FAQ
My mod nations: Tomb Kings and Vampire Counts
A compilation of high quality mod nations: Expanded Nations Packs
Reply With Quote
  #2  
Old February 14th, 2009, 02:12 PM

klagrok klagrok is offline
Sergeant
 
Join Date: Jan 2008
Location: West Valley City, Utah
Posts: 207
Thanks: 9
Thanked 2 Times in 2 Posts
klagrok is on a distinguished road
Default Re: Betelgeuse - Blood for the Blood Gods!! - Blood Nations CBM Single Age

Ok---Single Age worked fine for Timewarp--but cant seem to get it to work here. Keeps wanting the SingleAgeComplete.dm file. Had Timewarp running on "Single Age" folder with 'Single Age mod.dm" file in the folder and in the MOD section. Now every time I try to get this game to run get the same fricking message. Followed the 'rules' at the beginning of this thread, even though I already had it set up as such. HALP!!!!!!!!!!!!!

Oh even redownloaded on some off chance MOD was modified. Same dates for the files so assuming that isnt the reason. Looks like time to head back to school.....
Reply With Quote
  #3  
Old February 14th, 2009, 02:24 PM

rdonj rdonj is offline
General
 
Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
rdonj is on a distinguished road
Default Re: Betelgeuse - Blood for the Blood Gods!! - Blood Nations CBM Single Age

If you created your pretender with the other mod running, I think you'll have to have that mod in order to play the game.

It might be best to close this game and re-submit pretenders using only the proper mod to make sure everything runs smoothly.
Reply With Quote
  #4  
Old February 14th, 2009, 02:25 PM

klagrok klagrok is offline
Sergeant
 
Join Date: Jan 2008
Location: West Valley City, Utah
Posts: 207
Thanks: 9
Thanked 2 Times in 2 Posts
klagrok is on a distinguished road
Default Re: Betelgeuse - Blood for the Blood Gods!! - Blood Nations CBM Single Age

Figured it out---just kept the file as "SingleAgeComplete.dm" and worked fine--until I realized I needed llama's streamers
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:00 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.