Re: LA Ulm: Goths Gone Wild! or, Flying Immortal Vampire Harbingers of Doooooooom!
Jim is absolutely right, and that is what makes Dominions so great. If this game was linear like: you should only build that unit because the other sucks, or you should only use this spell instead of any other, I would have stopped playing it years ago. I can sense a lesson in this thread, don't be so rash in judging good from bad. There are of course things that are better to use in some situations, but that depends on the, well, situation. So much work must be put to anticipating those situations or creating them yourself. And that is hard work.
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