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Old February 15th, 2009, 10:52 AM

licker licker is offline
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Default Re: LA Ulm: Goths Gone Wild! or, Flying Immortal Vampire Harbingers of Doooooooom!

This is all sound advice, but has little to do with the actual question of how necessary O3 is.

As some of you have been want to tell me, you can summon counts with O3, well guess what?

You can summon and forge whatever you like more easily with L3! (and don't forget the fun of improved cross breeding for even more free chaff, some of it actually very useful, and very able to provide resistances and abilities your opponent may not easily counter).

So unless you want to go back to discussing how Order and production scales (since you need the production more if you plan on massing ghouls or other HI) the rest of this is largely just us agreeing with each other.

That is, no where have I said that Ulm should rely on anything? What I have said is Ulm should look first to their strengths (as should any nation). And Ulms ultimate strengths are NOT in infantry, as such there is no reason to play a strategy which involves massing them more than you may want to to have some of them around for whatever purpose they wind up serving.

What is going to to be your late game bread and butter and how are you going to get to it? Astral? Death? Blood? No matter how flexible you want to be, you have to make some choice in this matter from the start, at least to minimize the expense (or reliance on luck in finding sites) of actually making your A9, D9, B9 mage to pull out the big summons.

The late game is certainly not going to be 100s of HI moving around at a snails pace.
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