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February 16th, 2009, 06:53 PM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
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Re: Wild Red - MA game (recruiting)
Quote:
Originally Posted by archaeolept
Quote:
Originally Posted by Deadnature
I'm strongly in favor of asia-twist...but of course any ol' map will do
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Asia Twist is a beautiful map, but I think it needs a revision in order to more balance it out. Still, I wouldn't refuse it.
also, Baalz, no interest in banning the huge end-game globals? I'm a bit tired about how they dominate the game so...
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I'm open to it if there's a general consensus, but I don't generally feel like they dominate any more than other end game stuff like tartarians or clam hoarding...
Also open to other map suggestions, my primary motivation is to have roughly 15 provinces per player with an appropriate amount of water for 3 water nations - and me not having to personally tweak it at all. Asia twist is the default at this point until somebody nominates another.
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