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Old February 17th, 2009, 08:41 PM
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Default Re: CPCS - v0.3 is out!

Quote:
Originally Posted by VedalkenBear View Post
I could easily argue that the current end-game of Dominions being focused on SCs and large-scale battle magic makes many strategies non-competitive. If you can enable five strategies by disabling one... what do you choose, if your goal is to increase strategic variety?
I'm fairly sure that an unresistable, fairly easily cast Feeblemind spell would pretty much effectively neuter the late game. You wouldn't be freeing up any strategies, you would be rendering -any- unit with less than 25 MR fairly obsolete, unless it specifically relies neither on MR, or casting ability (mundane recruitable infantry, here I come!).
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