Re: PPB Balance Issue, Follow-up poll.
With the enforcement of supply in the gold Version, Engine killers are bit more attractive. Rippers have a nice Damge/KT of Space ratio. Null Space are unstopable. It is hard to survive the first salvo from an equal sized ship that hits most of the time. Null Space with a Talisman is very deadly. There is no defense against a Null Space Talisman. Probably the best you can do is to find a way to fire first (hard to do when attacking out of a worm hole).
Personally, I would like to see Null Space skip armor, but not shields (like the Crystalline weapons). That way, a balanced defense would be required.
Weapon Techs should be 50K research base, not 5K. You spend 155K to get Null Space I and then it costs you only about 35K more to get the level III variety.
Because of the Null Space and Phased Polarian beams, defense modifiers are critical in the game. If you are fighting a Religious race, you better wipe them out before they get the Talisman. I am playing a high defense, religous race in a game right now. It is a very deadly combination.
I am thinking of removing the Talisman in the next game I host, because I will have to pick Deeply Religious otherwise.
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