I don't oppose your changes, but having two competing balance mods around doesn't sound like a good idea. Since the old age fixes are the most important change between your and Quantum's conceptual balance mods, I'd like to see a CBM-compatible mod that only changes ages, and incorporated other changes that don't clash with CBM.
I did that with my Charge! mod that changes weapons. It'd have been nice to be able to change Pike, but keeping the mod CBM-compatible is more important than Pike's resource cost and its spesific attack value.
Since a mod can't decide whether it happens before or after another mod, you couldn't include all of your changes into a CBM-compatible mod.
