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Old March 5th, 2009, 06:34 PM
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Default Re: Nation mod: Harabatia: Rise of the Raptors

Been a while since my last update, but I decided to put a little work in today and rebalanced the magic capabilities, making Harabatia less overpowered, though still perhaps overpowered. Many thanks to DrPraetorious magic skill balancing guide, which I used for the purpose. Details of exact changes below.
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Check out my Nation mod, Harabatia, Rise of the Raptors
http://forum.shrapnelgames.com/showthread.php?t=42716
Europe map based on HOI2 with 700+ provinces
http://forum.shrapnelgames.com/showthread.php?t=41788
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