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				March 5th, 2009, 07:00 PM
			
			
			
		  
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				Major 
				
				
				
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					Join Date: Oct 2006 
					Location: Bern, Switzerland 
					
					
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				Lapis MA CBM Running 6/16 Players left
	
			 
             
			
		
		
		
		Hi Everyone, i am trying to get a new MA Game Started 
It would be hosted on  llamaserver
Age: Middle Age 
Game Settings: Everything standard, except HoF 15 
Map: Asia Twist 
Mods: CBM 1.41, Skaven, Tomb Kings 
Players: 15 - 20 
Pace: first 24 turns on 24h quickhost, then 48h quickhost until at least turn 50, after that extension to 72h by majority vote.
 
Nations:
 
Agartha: Baalz 
Bandar Log: Kuritza 
C'tis: Jarkko 
Marignon: Ossa 
Nehekhara: Jazzepi 
Pythium: Toran
 
Crushed Nations:
 
Arcoscephale: Zilkin 
Ashdod: Incabulos 
Caelum: Alpine Joe 
Ermor: viccio 
Machaka: Bluff 
Oceania: Illuminated One 
Pangaea: virtual 
R'lyeh: alctel (vfb) 
Skaven: Digress 
Tien Chi: Hadrian-II  
		
	
		
		
		
		
		
		
		
		
		
		
            
                  
				
                    
                        Last edited by Hadrian_II; September 20th, 2009 at 06:41 AM..
                    
                    
				
			
		
		
	
		
		
	
	
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				March 5th, 2009, 07:32 PM
			
			
			
		  
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				First Lieutenant 
				
				
				
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					Join Date: Nov 2003 
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				Re: Lapis MA CBM Game Recruiting
			 
             
			
		
		
		
		Machaka please (vote Asia Twist) 
		
	
		
		
		
		
		
		
			
				__________________ 
				There are 2 secrets to success in life: 
1. Don't tell everything you know.
			 
		
		
		
		
		
		
	
		
		
	
	
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				March 5th, 2009, 08:30 PM
			
			
			
		  
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				Sergeant 
				
				
				
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				Re: Lapis MA CBM Game Recruiting
			 
             
			
		
		
		
		I'll take Caelum 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				March 5th, 2009, 08:37 PM
			
			
			
		  
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				Major General 
				
				
				
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				Re: Lapis MA CBM Game Recruiting
			 
             
			
		
		
		
		nehekhara, tomb kings 
 
 for me 
 
Jazzepi 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				March 6th, 2009, 02:32 AM
			
			
			
		  
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				Re: Lapis MA CBM Game Recruiting
			 
             
			
		
		
		
		Please sign me in as C'tis. Both maps suit me. 
Is there big differences between 1.41b and 1.41c (I downloaded the "c" from  here)? I haven't played with 1.41b, and as the current naming system of CBM related mods is slightly confusing I don't know wether the "b" or "c" is newer or if they even are related to each other...  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				March 6th, 2009, 06:16 AM
			
			
			
		  
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				Major 
				
				
				
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				Re: Lapis MA CBM Game Recruiting
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				
					Originally Posted by  Jarkko
					 
				 
				Is there big differences between 1.41b and 1.41c (I downloaded the "c" from  here)? I haven't played with 1.41b, and as the current naming system of CBM related mods is slightly confusing I don't know wether the "b" or "c" is newer or if they even are related to each other...  
			
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 I dont think there is a big difference, i think c just fixed another but in 1.41.  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				March 6th, 2009, 07:19 AM
			
			
			
		  
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				National Security Advisor 
				
				
				
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				Re: Lapis MA CBM Game Recruiting (5 / 15+)
			 
             
			
		
		
		
		CBM 1.41 is the latest version actually. chrispedersen made some of his own versions, and confusingly gave them higher version numbers. 1.41 has a severe bug with LA Agarthan blindlords, but I think it's fine for MA. I don't know exactly what chris changed in 1.41b and the others. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				March 6th, 2009, 07:22 AM
			
			
			
		  
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				National Security Advisor 
				
				
				
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					Join Date: Nov 2006 
					Location: Oxford, UK 
					
					
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				Re: Lapis MA CBM Game Recruiting (5 / 15+)
			 
             
			
		
		
		
		Jazzepi - I'm shortly to release a new version of Tomb Kings, on Sunday probably. The most important changes will be that the Tomb Kings will gain E1, so will often get E2, and will cost probably 500. The Asp Archers' poison will become MR (the arrows turn into phantasmal asps), and Immortals may go up to 3 death gems. Thought you might like to know for pretender design. 
 
Edit: Oh yeah, also the national holy spells will stick much better so they're more worth casting (they're meant to be crucial), and the nation will have better initial gem income, with more earth and fire gems. Sacreds will be slightly more expensive. They're meant to be important, but it'd be good if it also made sense to recruit the non-sacred troops. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				March 6th, 2009, 10:07 AM
			
			
			
		  
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				Major 
				
				
				
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					Join Date: Oct 2006 
					Location: Bern, Switzerland 
					
					
						Posts: 1,109
					 
					 
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				Thanked 17 Times in 14 Posts
			
		
	 
					
					
					
					     
				 
				
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				Re: Lapis MA CBM Game Recruiting (5 / 15+)
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				
					Originally Posted by  llamabeast
					 
				 
				CBM 1.41 is the latest version actually. chrispedersen made some of his own versions, and confusingly gave them higher version numbers. 1.41 has a severe bug with LA Agarthan blindlords, but I think it's fine for MA. I don't know exactly what chris changed in 1.41b and the others. 
			
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 So we will use CBM 1.41 without any changes then.  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				March 6th, 2009, 10:18 AM
			
			
			
		  
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				Sergeant 
				
				
				
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				Re: Lapis MA CBM Game Recruiting (5 / 15+)
			 
             
			
		
		
		
		I would like to try Ashdod please. Maybe I stand a chance with them    
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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