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  #1  
Old March 7th, 2009, 02:58 AM
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Default Re: Lapis MA CBM Game Recruiting (5 / 15+)

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One last comment. I really think the immortal summon spell should make 2-3 of them.
I have zero experience with this mod nation, but which other immortal summoning spell in the game summons more than one at a time? I would believe that if immortals could be summoned in masses (and somebody somewhere will have the gems for that) the game map would be *fast* swamped by immortal beings...
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  #2  
Old March 7th, 2009, 03:54 AM

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Default Re: Lapis MA CBM Game Recruiting (7 / 15+)

I'd like to go with Marignon
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Old March 7th, 2009, 05:19 AM

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Default Re: Lapis MA CBM Game Recruiting (7 / 15+)

I'll try Pangaea.

I'm voting for Alexander.
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  #4  
Old March 7th, 2009, 02:17 PM
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Default Re: Lapis MA CBM Game Recruiting (5 / 15+)

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Originally Posted by Jarkko View Post
Quote:
Originally Posted by Jazzepi View Post
One last comment. I really think the immortal summon spell should make 2-3 of them.
I have zero experience with this mod nation, but which other immortal summoning spell in the game summons more than one at a time? I would believe that if immortals could be summoned in masses (and somebody somewhere will have the gems for that) the game map would be *fast* swamped by immortal beings...
These immortal units have to be summoned by what will be 500 gold piece mages :|

Jazzepi
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  #5  
Old March 7th, 2009, 03:20 PM

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Default Re: Lapis MA CBM Game Recruiting (10 / 15+)

I think you will find that llama is reluctant to increase the production rate of immortals after he had to kill 100 of them repeatedly in a game he played against me In all honesty though building up so many is just overkill.
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  #6  
Old March 7th, 2009, 03:52 PM
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Default Re: Lapis MA CBM Game Recruiting (5 / 15+)

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These immortal units have to be summoned by what will be 500 gold piece mages :|
While that didn't answer my question (nice dodging there ), I find it interesting that 500 gold can be seen as a major problem. How many such 500 gold mages would you have at around turn 40? 5, 15, 25? The problem with immortals is that they are sort of un-killable, so they tend to stick around and increase in number no matter how many you get "killed" a turn...
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Old March 9th, 2009, 11:56 PM

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Default Re: Lapis MA CBM Game Recruiting (5 / 15+)

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Originally Posted by Jarkko View Post
Quote:
Originally Posted by Jazzepi View Post
These immortal units have to be summoned by what will be 500 gold piece mages :|
While that didn't answer my question (nice dodging there ), I find it interesting that 500 gold can be seen as a major problem. How many such 500 gold mages would you have at around turn 40? 5, 15, 25? The problem with immortals is that they are sort of un-killable, so they tend to stick around and increase in number no matter how many you get "killed" a turn...
Since no one else clearly pointed this out... the 500 gp mages are cap only. They are also immortal, but when they die the first time they lose some of their magic (and won't be able to summon any more of the immortals). So it is quite possible to have fair numbers of them around, but they are going to be quite expensive to maintain. Also, the Immortals have an upkeep, unlike most summons. Anyway, the gem cost to summon them has just been doubled and they can still only be summoned one at a time, by mages who you desperately need to have doing many different things. So I don't think the Immortals should prove unreasonable.

Oh, and on turn 5 you probably will have one at a maximum. And you'd have to sacrifice either research or expansion to get it.
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Old March 10th, 2009, 12:44 AM
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Default Re: Lapis MA CBM Game Recruiting (5 / 15+)

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Oh, and on turn 5 you probably will have one at a maximum. And you'd have to sacrifice either research or expansion to get it.
I actually meant how many of the 500 gold mages would be around at turn 40, would the answer be 5, 15 or 25 I really need to tune up my communication skills
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Old March 10th, 2009, 01:00 AM

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Default Re: Lapis MA CBM Game Recruiting (12 / 15+)

Oh. Well, in that case probably 30+, unless they've been used very aggressively. I guess your question was clear enough, just my interpretation was off.
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