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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
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Old March 10th, 2009, 09:17 AM
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Burnsaber Burnsaber is offline
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Default Re: Warhammer Nations

Sorry there. I kinda ninja edited my post before I saw your reply.

I'm kinda worried that you're going to add gunpowder weapons. I really think Sombre is on the right path as he is doing powderless replacements on the weapons (Leadbelcher -> Deathbelcher). You're free to do your own mod, but it just would be kinda nice if all Warhammer mods had same stance on the issue. Chaos Dwarves are just kind of problematic as they are too few in number to be willing to risk themselves in melee. Perhaps go for the cliche "A Wizard did it" explanation? Fire Staffs or something? Firebelchers? Granades are very low tech and easily explained by magic.

I'd just like to restate that you're free to do your mod like you want it, but (IMHO) it would kinda nice if all warhammer mods had the same stance.
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If you need to ask something about modding, you can contact me here.

See this thread for the latest info concerning my mods.
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