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January 8th, 2009, 05:00 AM
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First Lieutenant
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Join Date: Oct 2008
Location: In Ulm und um Ulm herum
Posts: 787
Thanks: 133
Thanked 78 Times in 46 Posts
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Re: I hate horrors
Can someone confirm the part about always being able to return from assasinations/horrors?
How much time did I loose just by moving my pretenders away from the cap for that reason only.
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January 8th, 2009, 08:12 AM
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First Lieutenant
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Join Date: Aug 2007
Location: UK
Posts: 792
Thanks: 28
Thanked 45 Times in 31 Posts
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Re: I hate horrors
You did the right thing, I think: you can cast returning from assassinations and horrors, but you have to be away from the home province.
If your pretender has astral or air, if you wanted to Dom push or something, you could move him out with teleport or cloud trapeze, and hope he lasts a while before there's an attack that he returns from. Although if the god was unable to defeat likely attackers, planning to replace him (empowering a mage, building temples) in some way might be a cheaper alternative than perpetually spending gems dodging bullets.
Assassins and assassin spells can be effectively neutralised with extra commanders as chaff, assassins can be removed by heavy patrolling/PD, and spells by shields.
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January 8th, 2009, 01:52 PM
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Major General
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Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
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Re: I hate horrors
Why do you need to cast returning? Unless it's a human-sized pretender, Ritual of Returning should be good enough, and still lets you participate in battles.
Even a Doom Horror isn't going to kill a Titan or a Cyclops in one hit. And he's a pretender (Morale 30), so you don't need to worry about him catching Fear and running away to his death.
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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January 8th, 2009, 02:16 PM
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General
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Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
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Re: I hate horrors
Actually the Doom Horrors are likely to kill most pretenders in one hit.
Many of them have multiple instant death attacks.
Even without that, there are also the horror mark boosting attacks just to increase the chance you'll die soon.
But it might be worth risking for a major battle.
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January 22nd, 2009, 08:31 PM
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Corporal
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Join Date: Jan 2008
Posts: 55
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: I hate horrors
After all this talk about horrors I feel like making a strategy with them.
Here is a funny Idea. Imagine The kingly ones and astral corruption being used at the same time.
__________________
life is like a hot tube it's good well your in it ,but if you stay in to long you get all wrinkly
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January 22nd, 2009, 08:35 PM
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Sergeant
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Join Date: Nov 2007
Posts: 397
Thanks: 14
Thanked 15 Times in 10 Posts
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Re: I hate horrors
I love horrors
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March 8th, 2009, 01:28 AM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
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Re: I hate horrors
Quote:
Originally Posted by Ranger
Should Horror Mark end the game?
If your god gets a horror mark he/she is doomed! They will die again and again while getting weaker and weaker!
I don't mind losing high power magic users, but a pretenter god (main character in the game) should have some defence, otherwize it's game over!
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You know, there is nothing that says you actually have to bring hm back. He's perfectly safe in the nether world. Don't Call God.
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March 8th, 2009, 04:08 AM
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Private
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Join Date: Feb 2009
Posts: 47
Thanks: 2
Thanked 0 Times in 0 Posts
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Re: I hate horrors
Watchers are great against horrors if no one else has mentioned it yet. I think they're nearly perfect accuracy at the range horrors start out on during attacks, and they do a pile of AN damage.
Anyhow,they'll even take out some of the doom horrors if you get lucky. I think I beat Kurgi and the scarab guy (ruin something) with watchers. Watchers or scorpion men. Got lucky on the scarab because I crippled him on the opening salvo.
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March 10th, 2009, 04:19 PM
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Sergeant
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Join Date: Jun 2008
Posts: 332
Thanks: 24
Thanked 13 Times in 9 Posts
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Re: I hate horrors
Quote:
Originally Posted by Benjamin
Watchers are great against horrors if no one else has mentioned it yet. I think they're nearly perfect accuracy at the range horrors start out on during attacks, and they do a pile of AN damage.
Anyhow,they'll even take out some of the doom horrors if you get lucky. I think I beat Kurgi and the scarab guy (ruin something) with watchers. Watchers or scorpion men. Got lucky on the scarab because I crippled him on the opening salvo.
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The Maker of Ruins, I think. That one was one nasty SOB.
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