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Mod Nation - Tomb Kings - v1.03 released (March 2009)! - .com.unity Forums
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Old March 15th, 2009, 04:16 PM

Radio_Star Radio_Star is offline
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Default Re: Nation - Tomb Kings - v1.03 released (March 2009)!

A few quick things re Tomb Kings:

I haven't seen it mentioned, but if you GoR a bone scorpion, it picks up D2H3. This means that you can give it a death gem and cast soul vortex. Having a regenerating, soul vortexed, high prot, trampling, fear-causing, blessable unit or two mixed in with your own legions is pretty cool.

Also, if there was ever a nation that screams for a bootstrap into blood, I think it's Tomb Kings. All the blood summons work well under the darkness that you're going to be putting up in every battle, you can start churning out blood stones to fuel Ushabti spam and if you decide to go the vampire road, your national undead buffs (being designed to work on highish MR) are nothing short of awesome in support.

I also have a mechanics question. Does ethereal prevent the secondary effect from kicking in? If it doesn't, watchers would be a phenomenal SC killer.
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